A system and method for enhancing self-regulated learning and higher-order thinking skills in a virtual reality environment

TWI943790BActive Publication Date: 2026-10-21NAT CHENG KUNG UNIV
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Patent Information

Application Number
TW114151940
Authority / Receiving Office
TW · TW
Patent Type
Patents
Current Assignee / Owner
Filing Date
2025-12-30
Publication Date
2026-10-21
Estimated Expiration
2045-12-29

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Abstract

This invention relates to a system and method for enhancing self-directed learning and higher-order thinking abilities in virtual reality. The main component involves installing a learning assistance module within a virtual reality learning system. This module includes interconnected feedback, prompting, and guiding units. The feedback unit provides feedback on the correctness or error of the user's actions or answers. The prompting unit displays prominent guidance within the learning materials when the user remains inactive or inactive for a preset time, helping the user focus on the learning materials. The guiding unit provides a progress panel to help the user understand their current learning progress. This provides a learning assistance mechanism within the virtual reality learning environment, helping users avoid excessive difficulty or pressure and achieving significant learning progress in a shorter time. It also allows low-achieving students to show significant improvement in their learning indicators, enhancing the overall practical effectiveness of the system.
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Claims

1. A system for enhancing self-directed learning and higher-order thinking abilities in virtual reality, mainly comprising a virtual reality learning system and a learning assistance module; wherein: This virtual reality learning system allows learners to study in a virtual reality environment. The learning assistance module, installed within the system, includes interconnected feedback, prompt, and guidance units. The feedback unit provides feedback on the correctness or error of the user's actions or answers after completing an operation or test within the system. The prompt unit displays prominent guidance within the learning materials if the user remains in the learning environment for more than a preset time without interacting with the learning materials, helping the user focus on the material. The guidance unit provides a progress panel after the user completes a learning task or test within the system, allowing the user to understand their current learning progress.

2. The system for enhancing self-directed learning and higher-order thinking abilities in virtual reality as described in claim 1, wherein, This virtual reality learning system is divided into three learning units based on the segmentation principle of Cognitive Theory Multimedia Learning (CTML). According to Bloom's Taxonomy, these three learning units are further classified into interconnected memory units, comprehension units, and application units. The memory unit introduces and explains the knowledge and principles of the learning content, the comprehension unit introduces the further functions of the learning content, and the application unit introduces the various applications of the learning content.

3. A system for enhancing self-directed learning and higher-order thinking abilities in virtual reality as described in claim 1, wherein, The guidance display of this prompting unit can be either text or an image.

4. A system for enhancing self-directed learning and higher-order thinking abilities in virtual reality as described in claim 1, wherein, The guidance display of this prompting unit is a combination of text and images.

5. A method for enhancing self-directed learning and higher-order thinking abilities in virtual reality, primarily involving the installation of a learning assistance module in the virtual reality learning system. After a user completes an operation or test within the virtual reality learning system, the feedback unit of the learning assistance module provides feedback on the correctness or error of the user's operation or answer. If a user remains in the learning environment of the virtual reality learning system for more than a preset time without performing any operation or interacting with the learning materials, the prompting unit of the learning assistance module will display prominent guidance within the learning materials to help the user focus on the learning materials. After a user completes a learning task or test within the virtual reality learning system, the guidance unit of the learning assistance module will provide a progress panel to allow the user to understand their current learning progress.

6. The method for enhancing self-directed learning and higher-order thinking abilities in virtual reality as described in claim 5, wherein, This virtual reality learning system is divided into three learning units based on the segmentation principle of Cognitive Theory Multimedia Learning (CTML). According to Bloom's Taxonomy, these three learning units are further classified into interconnected memory units, comprehension units, and application units. The memory unit introduces and explains the knowledge and principles of the learning content, the comprehension unit introduces the further functions of the learning content, and the application unit introduces the various applications of the learning content.

7. The method for enhancing self-directed learning and higher-order thinking abilities in virtual reality as described in claim 5, wherein, The guidance display of this prompting unit can be either text or an image.

8. The method for enhancing self-directed learning and higher-order thinking abilities in virtual reality as described in claim 5, wherein, The guidance display of this prompting unit is a combination of text and images.

Citation Information

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