Dynamic exhibit interaction control system and apparatus for museum
By introducing multimedia technology into museums, combining sound, light, electricity, and electricity effects, multimedia touch, and voice-synchronized lighting control systems, the problems of museums lacking interactivity and in-depth visits have been solved, realizing personalized interactive experiences with exhibits and cultural education.
Patent Information
- Authority / Receiving Office
- WO · WO
- Patent Type
- Applications
- Current Assignee / Owner
- HUBEI POLYTECHNIC UNIV
- Filing Date
- 2025-02-06
- Publication Date
- 2026-07-23
AI Technical Summary
Most museums lack effective means to engage visitors, resulting in a monotonous visitor experience and a lack of tools for brand and cultural dissemination, which prevents visitors from having a deep and in-depth tour experience.
We provide interactive control systems for dynamic exhibits in museums, including sound, light, and electricity effects systems, multimedia touch systems, voice-synchronized lighting control systems, multimedia remote control systems, interactive projection systems, near-field interactive push systems, holographic imaging systems, and 3D interactive and virtual reality systems. These systems enable the application of multimedia technology on exhibits, enhancing interactivity and cultural connotation.
It enables one-on-one interactive experiences, avoids noise, provides multimedia content downloads, enhances visitors' understanding and interest in the exhibits, extends the cultural connotation of the exhibits, and increases visitor interactivity.
Smart Images

Figure CN2025075885_23072026_PF_FP_ABST
Abstract
Description
Interactive control system and devices for dynamic exhibits in museums Technical Field
[0001] This invention relates to the field of interactive control technology for dynamic exhibits in museums, specifically to an interactive control system and device for dynamic exhibits in museums. Background Technology
[0002] Museums are places that collect, preserve, display, and research objects representing natural and human cultural heritage, and classify items of scientific, historical, or artistic value to provide the public with knowledge, education, and appreciation. As the overall quality of the population improves, people's enthusiasm for learning and exploring knowledge is growing stronger.
[0003] Museum visits are gradually becoming an indispensable part of people's lives, serving to cultivate their character, refine their temperament, and enhance their cultural literacy. However, most museums currently lack effective means to engage visitors, lack a strong brand culture awareness, and lack tools for sharing and dissemination. For visitors, many spend considerable money or time visiting museums, yet often only skim the surface due to a lack of in-depth experience, rarely creating a lasting impression.
[0004] To address the above problems, this invention is proposed. Summary of the Invention
[0005] In view of the shortcomings of the existing technology, the purpose of this invention is to provide an interactive control system and device for dynamic exhibits in museums, so as to solve the problems mentioned in the background art.
[0006] To solve the above-mentioned technical problems, the present invention provides the following technical solution.
[0007] This invention provides a dynamic interactive control system for museum exhibits. The system is used in the museum experience area and includes an audio-visual effects system, a multimedia touch system, a voice-synchronized lighting control system, a multimedia remote control system, an interactive projection system, a near-field interactive push system, a holographic imaging system, and a 3D interactive and virtual reality system, all of which are connected to the museum's main control system.
[0008] The sound, light, and electricity effects system includes a detection circuit, a processor, a controller, and a signal amplifier. The detection circuit is connected to the audio component and is used to acquire the audio signal of the audio component. The processor is connected to the detection circuit and is used to analyze the rhythm information of the acquired audio signal. The signal amplifier is located between the detection circuit and the audio component and is used to amplify the audio signal of the audio component.
[0009] The multimedia touch system includes a touch mechanism, a content management and interaction mechanism, and a display mechanism. The touch mechanism includes a touch screen, a touch processing module, a touch content caching module, and a terminal wireless interaction module. The content management and interaction mechanism includes a controller module, a storage unit, a host-side wireless interaction module, a push receiving module, and a wired transmission module. The push mechanism includes a remote host and a P2P push module.
[0010] The voice-synchronized lighting control system includes multiple lighting control modules. Each lighting control module includes a main control radio frequency circuit and a lighting circuit electrically connected together. The main control radio frequency circuit is used to control the working state of the lighting circuit. The main control radio frequency circuits in any two lighting control modules are communicatively connected. Each lighting control module also includes a voice control circuit, a microphone circuit, a crystal oscillator circuit, and a power supply circuit. In each lighting control module, the main control radio frequency circuit is electrically connected to the voice control circuit, the crystal oscillator circuit, and the power supply circuit, respectively. The microphone circuit and the power supply circuit are both electrically connected to the voice control circuit.
[0011] Preferably, the multimedia remote control system includes multiple remote controllers with remote control systems. Each remote controller has a master control module and sub-control modules. After the master control module is activated, the remote controller becomes the master remote controller. The remote controller's operating system sets the usage time, usage stage, and usage permissions of sub-remote controllers with sub-control modules. The master control module has the function of controlling the usage permissions of all sub-remote controllers with sub-control modules with one button. The sub-control modules are set on each sub-remote controller, and the basic operation functions of the sub-remote controller are realized through the sub-control modules. After the master remote controller with the master control module is activated, it controls the multimedia television through the master control signal.
[0012] Preferably, the interactive projection system includes a light source module, a projection lens module, a storage medium, and a processing module. The light source module provides an illumination beam, the projection lens module converts the illumination beam into an image beam, and projects the image beam to generate a virtual canvas. The storage medium stores a database associated with the virtual scene. The processing module is coupled to the light source module, the projection lens module, the depth camera, and the storage medium.
[0013] Preferably, the near-field interactive push system includes: first, the server obtains the user profile corresponding to the mobile terminal in the WiFi signal coverage area; then, the server matches the text description of the corresponding item according to the received user profile; finally, the server pushes the matched advertisement to the advertising playback device for presentation.
[0014] Preferably, the holographic imaging system includes step one, creating an image; step two, creating a video file; step three, special effects processing; and step four, projecting the video image.
[0015] Preferably, the 3D interactive and virtual reality system includes the following steps: Step 1: The user logs into the museum interactive system; Step 2: The user's historical visit information is read; Step 3: Simulation image processing of museum items is performed; Step 4: The simulation image is displayed on the VR glasses worn by the user.
[0016] Preferably, the processing module accesses the database in response to the depth camera detecting the handheld device, projects a first virtual image corresponding to the virtual scene onto the virtual canvas through the projection lens module, and projects a second virtual image corresponding to the virtual scene onto the handheld device, wherein the second virtual image is different from the first virtual image.
[0017] Preferably, in step three, the main control unit calls a video image production tool to perform image processing on the user's historical visit information read in step two, and the resulting multiple images are used to create a video file.
[0018] The interactive control device for dynamic exhibits in the museum includes a sound, light, and electricity effects system module, a multimedia touch system module, a voice-synchronized lighting control system module, a multimedia remote control system module, an interactive projection system module, a near-field interactive push system module, a holographic imaging system module, and a 3D interactive and virtual reality system module, all of which are connected to the museum's overall control system.
[0019] Compared with the prior art, the present invention has the following beneficial effects:
[0020] First, the operation center in the museum control center selects multi-angle photos of the corresponding cultural relics for the camera system. Then, based on the photos of the corresponding cultural relics, the sound, light and electricity effects system selects appropriate and elegant background music. Next, the voice-synchronized lighting control system and the camera system provide pleasant and vivid narration. Finally, the operation center displays the created effect on the display center. After the display is completed, the effect is viewed. If the effect is not good, it is further modified through the operation center until the best effect is achieved. After the effect is achieved, it is transmitted to the VR experience device through the first wireless module and the second wireless module.
[0021] Then, it is provided to tourists for experience. After experiencing it in the VR device, they can interact through the microphone, speaker, and display screen. After interacting, they can make evaluations, so that the museum can make appropriate modifications to all the artifacts. In summary, this invention can not only realize one-on-one experience for one person, but also avoid noise, and can also realize interactive modification of the interactive experience system, which is very practical.
[0022] Not only can it provide images and audio content, but it can also download and demonstrate related music, videos, and sound effects to visitors. More importantly, it can push 3D images of the exhibits and interactive games designed based on the exhibits' related content to visitors, allowing them to gain a more comprehensive understanding of the exhibits and learn related knowledge in a more engaging and entertaining way. By introducing multimedia technology into the exhibition, the cultural connotation of the exhibits is extended, the interactivity with visitors is increased, and different aspects of the exhibits are presented on multiple levels. Attached Figure Description
[0023] Figure 1 is a logic block diagram of the present invention.
[0024] Figure 2 is a diagram of the apparatus of the present invention.
[0025] Module 1: Sound, light, and electricity effects system; Module 2: Multimedia touch system; Module 3: Voice-synchronized lighting control system; Module 4: Multimedia remote control system; Module 5: Interactive projection system; Module 6: Near-field interactive push system; Module 7: Holographic imaging system; Module 8: 3D interactive and virtual reality system. Detailed Implementation
[0026] The technical solutions of the present invention will be clearly and completely described below with reference to the accompanying drawings of the embodiments of the present invention. Obviously, the described embodiments are only some embodiments of the present invention, and not all embodiments.
[0027] In the description of this invention, it should be understood that the terms "upper", "lower", "front", "rear", "left", "right", "top", "bottom", "inner", "outer", etc., indicate the orientation or positional relationship based on the orientation or positional relationship shown in the accompanying drawings. They are only for the convenience of describing this invention and simplifying the description, and do not indicate or imply that the device or element referred to must have a specific orientation, or be constructed and operated in a specific orientation. Therefore, they should not be construed as limitations on this invention.
[0028] Example 1
[0029] Referring to Figure 1, the museum dynamic exhibit interactive control system is used in the museum experience area. It includes an audio-visual effects system, a multimedia touch system, a voice-synchronized lighting control system, a multimedia remote control system, an interactive projection system, a near-field interactive push system, a holographic imaging system, and a 3D interactive and virtual reality system, all of which are connected to the museum's main control system.
[0030] The sound, light, and electricity effects system includes a detection circuit, a processor, a controller, and a signal amplifier. The detection circuit is connected to the audio component to acquire the audio signal from the audio component. The processor is connected to the detection circuit to analyze the rhythm information of the acquired audio signal. The signal amplifier is placed between the detection circuit and the audio component to amplify the audio signal from the audio component.
[0031] The multimedia touch system includes a touch control mechanism, a content management and interaction mechanism, and a display mechanism. The touch control mechanism includes a touch screen, a touch processing module, a touch content caching module, and a terminal wireless interaction module. The content management and interaction mechanism includes a controller module, a storage unit, a host-side wireless interaction module, a push receiving module, and a wired transmission module. The push mechanism includes a remote host and a P2P push module.
[0032] The voice-synchronized lighting control system includes multiple lighting control modules. Each lighting control module includes a main control radio frequency circuit and a lighting circuit that are electrically connected. The main control radio frequency circuit is used to control the working state of the lighting circuit. The main control radio frequency circuits in any two lighting control modules are communicatively connected. Each lighting control module also includes a voice control circuit, a microphone circuit, a crystal oscillator circuit, and a power supply circuit. In each lighting control module, the main control radio frequency circuit is electrically connected to the voice control circuit, the crystal oscillator circuit, and the power supply circuit, respectively. The microphone circuit and the power supply circuit are both electrically connected to the voice control circuit.
[0033] The multimedia remote control system includes multiple remote controllers with their own remote control systems. Each remote controller has a master control module and sub-control modules. Once the master control module is activated, the remote controller becomes the master remote controller. The system of the master remote controller is used to set the usage time, usage stage, and usage permissions of the sub-remote controllers with sub-control modules. The master control module has the function of controlling the usage permissions of all sub-remote controllers with sub-control modules with one button. The sub-control modules are set on each sub-remote controller and realize the basic operation functions of the sub-remote controller through the sub-control modules. Once the master remote controller with the master control module is activated, it controls the multimedia television through the master control signal.
[0034] The interactive projection system includes a light source module, a projection lens module, a storage medium, and a processing module. The light source module provides an illumination beam, the projection lens module converts the illumination beam into an image beam, and projects the image beam to generate a virtual canvas; the storage medium stores a database associated with the virtual scene; and the processing module is coupled to the light source module, the projection lens module, the depth camera, and the storage medium.
[0035] The near-field interactive push system includes: first, the server obtains the user profile corresponding to the mobile terminal in the WiFi signal coverage area; then, the server matches the text description of the corresponding item based on the received user profile; finally, the server pushes the matched advertisement to the advertising playback device for display.
[0036] The holographic imaging system includes four steps: Step 1, image creation; Step 2, video file creation; Step 3, special effects processing; and Step 4, video image projection.
[0037] 3D Interactive and Virtual Reality System Step 1: User logs into the museum interactive system; Step 2: Reads the user's historical visit information; Step 3: Processes simulated images of museum items; Step 4: Displays the simulated images on the VR glasses worn by the user.
[0038] The processing module accesses the database in response to the depth camera detecting the handheld device, projects a first virtual image corresponding to the virtual scene onto the virtual canvas through the projection lens module, and projects a second virtual image corresponding to the virtual scene onto the handheld device, wherein the second virtual image is different from the first virtual image.
[0039] In step three, the main control unit calls a video image production tool to perform image processing on the user's historical visit information read in step two, and then produces a video file from the resulting multiple images.
[0040] In summary: First, the operation center within the museum control center selects multi-angle photos of the corresponding cultural relics for the camera system. Then, based on the corresponding photos, the sound, light, and electricity effects system selects appropriate and elegant background music. Next, the voice-synchronized lighting control system and the camera system provide engaging and vivid narration. Finally, the operation center displays the created effect on the display center. After the display is complete, the effect is viewed. If the effect is not satisfactory, it is further modified through the operation center until the best effect is achieved. Once the effect is achieved, it is transmitted to the VR experience device through the first and second wireless modules.
[0041] Then, it is provided to tourists for experience. After experiencing it in the VR device, they can interact through the microphone, speaker, and display screen. After interacting, they can make evaluations, so that the museum can make appropriate modifications to all the artifacts. In summary, this invention can not only realize one-on-one experience for one person, but also avoid noise, and can also realize interactive modification of the interactive experience system, which is very practical.
[0042] Not only can it provide images and audio content, but it can also download and demonstrate related music, videos, and sound effects to visitors. More importantly, it can push 3D images of the exhibits and interactive games designed based on the exhibits' related content to visitors, allowing them to gain a more comprehensive understanding of the exhibits and learn related knowledge in a more engaging and entertaining way. By introducing multimedia technology into the exhibition, the cultural connotation of the exhibits is extended, the interactivity with visitors is increased, and different aspects of the exhibits are presented on multiple levels.
[0043] Example 2
[0044] Referring to Figure 2, the interactive control device for dynamic exhibits in the museum includes an audio-visual effects system module 1, a multimedia touch system module 2, a voice-synchronized lighting control system module 3, a multimedia remote control system module 4, an interactive projection system module 5, a near-field interactive push system module 6, a holographic imaging system module 7, and a 3D interactive and virtual reality system module 8, all of which are connected to the museum's overall control system.
[0045] The above description is only a preferred embodiment of the present invention, but the scope of protection of the present invention is not limited thereto. Any equivalent substitutions or modifications made by those skilled in the art within the scope of the technology disclosed in the present invention, based on the technical solution and inventive concept of the present invention, should be covered within the scope of protection of the present invention.
Claims
1. A museum dynamic exhibit interactive control system, characterized by: The system is used in the museum experience area and includes an audio-visual effects system, a multimedia touch system, a voice-synchronized lighting control system, a multimedia remote control system, an interactive projection system, a near-field interactive push system, a holographic imaging system, and a 3D interactive and virtual reality system, all of which are connected to the museum's main control system. The sound, light, and electricity effects system includes a detection circuit, a processor, a controller, and a signal amplifier. The detection circuit is connected to the audio component and is used to acquire the audio signal of the audio component. The processor is connected to the detection circuit and is used to analyze the rhythm information of the acquired audio signal. The signal amplifier is located between the detection circuit and the audio component and is used to amplify the audio signal of the audio component. The multimedia touch system includes a touch mechanism, a content management and interaction mechanism, and a display mechanism. The touch mechanism includes a touch screen, a touch processing module, a touch content caching module, and a terminal wireless interaction module. The content management and interaction mechanism includes a controller module, a storage unit, a host-side wireless interaction module, a push receiving module, and a wired transmission module. The push mechanism includes a remote host and a P2P push module. The voice-synchronized lighting control system includes multiple lighting control modules. Each lighting control module includes a main control radio frequency circuit and a lighting circuit electrically connected together. The main control radio frequency circuit is used to control the working state of the lighting circuit. The main control radio frequency circuits in any two lighting control modules are communicatively connected. Each lighting control module also includes a voice control circuit, a microphone circuit, a crystal oscillator circuit, and a power supply circuit. In each lighting control module, the main control radio frequency circuit is electrically connected to the voice control circuit, the crystal oscillator circuit, and the power supply circuit, respectively. The microphone circuit and the power supply circuit are both electrically connected to the voice control circuit.
2. The interactive control system for dynamic exhibits in museums according to claim 1, characterized in that: The multimedia remote control system includes multiple remote controllers with their own remote control systems. Each remote controller has a master control module and sub-control modules. When the master control module is activated, the remote controller becomes the master remote controller. The operating system of the master remote controller sets the usage time, usage stage, and usage permissions of sub-remote controllers with sub-control modules. The master control module has the function of controlling the usage permissions of all sub-remote controllers with sub-control modules with one button. The sub-control modules are set on each sub-remote controller and realize the basic operation functions of the sub-remote controller through the sub-control modules. When the master remote controller with the master control module is activated, it controls the multimedia television through the master control signal.
3. The interactive control system for dynamic exhibits in museums according to claim 1, characterized in that: The interactive projection system includes a light source module, a projection lens module, a storage medium, and a processing module. The light source module provides an illumination beam, the projection lens module converts the illumination beam into an image beam, and projects the image beam to generate a virtual canvas; the storage medium stores a database associated with the virtual scene. The processing module is coupled to the light source module, the projection lens module, the depth camera, and the storage medium.
4. The interactive control system for dynamic exhibits in museums according to claim 1, characterized in that: The near-field interactive push system includes: first, the server obtains the user profile corresponding to the mobile terminal in the WiFi signal coverage area; then, the server matches the text description of the corresponding item based on the received user profile; finally, the server pushes the matched advertisement to the advertising playback device for presentation.
5. The interactive control system for dynamic exhibits in museums according to claim 1, characterized in that: The holographic imaging system includes the following steps: Step 1, image creation; Step 2, video file creation; Step 3, special effects processing; and Step 4, video image projection.
6. The interactive control system for dynamic exhibits in museums according to claim 1, characterized in that: The 3D interactive and virtual reality system consists of the following steps: Step 1: The user logs into the museum interactive system; Step 2: The system reads the user's historical visit information; Step 3: The system processes simulated images of museum items; Step 4: The simulated images are displayed on the VR glasses worn by the user.
7. The interactive control system for dynamic exhibits in museums according to claim 3, characterized in that: The processing module accesses the database in response to the depth camera detecting the handheld device, projects a first virtual image corresponding to the virtual scene onto the virtual canvas through the projection lens module, and projects a second virtual image corresponding to the virtual scene onto the handheld device, wherein the second virtual image is different from the first virtual image.
8. The interactive control system for dynamic exhibits in museums according to claim 6, characterized in that: In step three, the main control unit calls a video image production tool to perform image processing on the user's historical visit information read in step two, and then produces a video file from the resulting multiple images.
9. The device for interactive control of dynamic exhibits in museums according to any one of claims 1-8, characterized in that: It includes a sound, light, and electricity effects system module, a multimedia touch system module, a voice-synchronized lighting control system module, a multimedia remote control system module, an interactive projection system module, a near-field interactive push system module, a holographic imaging system module, and a 3D interactive and virtual reality system module, all of which are connected to the museum's overall control system.