System for immediately re-editing VR environment of ai-generated image

WO2026221144A1PCT designated stage Publication Date: 2026-10-22KIM HONG JEON
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Patent Information

Application Number
PCT/KR2025/005213
Authority / Receiving Office
WO · WO
Patent Type
Applications
Current Assignee / Owner
Filing Date
2025-04-16
Publication Date
2026-10-22
Patent Text Reader

Abstract

The present invention relates to a system which, by combining images from an AI image platform with VR technology, enables a user to select, modify, and re-edit a specific part or object of an image, in real time, using a voice command and a virtual browser, by directly entering image content generated in a VR environment. The AI immediately identifies a user's intention and selectively re-renders only the selected section or object, thereby enabling immediate and efficient image modification, lowering the entry barrier of content production, and contributing to innovative expansion of the AI image market and creative content production.
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Description

Immediate re-editing system for AI-generated video in VR environments

[0001] The present invention relates to a system that supports a user in real-time re-editing of video content generated in a VR environment by utilizing a virtual reality (VR) device, using video output by artificial intelligence (AI)-based video generation technology.

[0002] Existing AI video platforms can generate initial video content based on user input, but they lack the ability to immediately and intuitively modify or recreate specific parts of the video according to the user's intent once the video has been generated. Furthermore, current VR editing technology is primarily limited to game or 3D animation production environments and does not support direct interaction with generative AI content. Consequently, to modify details of the content, users must repeat the entire video regeneration process, which is time-consuming and costly, or undergo a separate, complex editing process. The present invention aims to overcome these limitations and provide a system that allows for the intuitive supervision of AI-generated video content in a VR environment and enables efficient modification and re-editing through immediate user instructions.

[0003] The present invention aims to solve a technical problem that supports users in directly experiencing content generated from an AI video generation platform through a VR environment, and in modifying or re-editing the video based on real-time voice commands and visual reference materials.

[0004] The present invention supports users in directly entering content generated on an AI video platform through a VR device. In director mode, users can select objects or backgrounds within the video in real time and provide web-based reference images or video data to the AI ​​in real time via a virtual browser interface to modify or regenerate them as desired. The system reflects this in real time to selectively re-edit only the selected sections or objects of the video, providing the modified result immediately.

[0005] The present invention enables a more direct experience of AI-based video generation through VR, and through this environment, allows users to modify videos in a creative and intuitive way. This significantly increases the efficiency of video production and clearly reflects the user's creative intentions, thereby improving the quality and originality of the content.

[0006] The best mode of the present invention is to enable real-time interaction with an AI video platform through a VR device, voice recognition technology, and a virtual browser interface, so that when a user directs a specific section via voice command, the AI ​​immediately understands it and selectively re-edits only the corresponding part of the video, allowing the modified result to be immediately viewed in the VR environment.

[0007] Users can enter the interior of AI-based video generation in a VR environment to directly select and modify objects.

[0008] By providing reference images to the AI ​​through voice commands and a virtual browser, the AI ​​can instantly grasp the user's intent and recreate specific parts of the video.

[0009]

[0010] AI renders only the selected section in real time based on user commands and immediately provides it in a form viewable in VR.

[0011]

[0012]

[0013] This invention can significantly enhance the market scalability of the rapidly growing AI video platform industry. Users can produce high-quality, creative content in a more easy and intuitive manner, and it can 혁신적으로 improve the production environment for creative video content across various media and online content markets. In particular, it can significantly improve economic efficiency and quality by replacing existing time-consuming and costly content production methods in various fields, such as advertising video production, film and animation production, and educational content production. The specific industrial effects are as follows.

[0014]

[0015] Explosive growth potential of the AI ​​video content market

[0016] AI video content is already growing rapidly and is a highly promising field expected to continue expanding. By presenting an essential and core technical solution for this market, this invention can drive explosive market growth.

[0017]

[0018] Economic impact capable of dramatically increasing content production efficiency for individual creators and small businesses

[0019] This invention enables the convenient production of high-quality content without specialized technical skills, which is expected to bring significant economic efficiency and cost savings to the entire industry.

[0020]

[0021] Securing global competitiveness through next-generation AI and VR technologies

[0022] This patent holds significant industrial importance as a core technology capable of greatly enhancing competitiveness in the field of content creation utilizing AI and VR in the global market.

[0023]

[0024] An innovative idea that completely overcomes the limitations of existing AI video technology

[0025] The biggest problem with current AI video production is that the post-generation editing process is excessively complex and inefficient.

[0026]

[0027] This invention is an innovative approach that fundamentally solves this problem by enabling intuitive video modification and regeneration in real time through a VR environment.

[0028]

[0029] A combination of entirely new methods that changes the paradigm of AI content creation, rather than a simple utilization of existing VR technology.

[0030] It possesses very high technological and industrial innovation in that it did not merely utilize VR, but was the first to employ VR technology as a core means for AI content creation.

[0031]

[0032] Disruptive innovation beyond simple technology combination

[0033] This patent idea possesses disruptive innovation capable of fundamentally changing the AI ​​video content production market itself.

[0034]

[0035] It is a highly innovative technology that significantly lowers the entry barrier to AI video production and provides an environment where anyone can easily create creative content.

[0036] Not applicable.

Claims

1. A system that allows a user to directly play or select a specific section of a video generated through an AI video generation platform in a virtual environment using a VR device, and supports the AI ​​in modifying and regenerating the specific section or object in real time by providing the AI ​​with the user's voice commands and web-based reference materials regarding the object or scene of the selected specific section. Claim 2 In paragraph 1, The above user can instruct the AI ​​in real time to modify or regenerate parts through voice commands within the VR environment, and A system characterized by the above AI analyzing the voice command in real time to immediately identify the user's intent, and then selectively re-rendering only the selected section or object of the corresponding video to provide it immediately. Claim 3 In paragraph 1, A sensory system characterized by the ability of the user to search for and select reference images or video materials from websites or external sources through a virtual browser interface within a VR environment, and to provide this to an AI in real time so that the user can modify or recreate specific sections or objects of the video as desired. Claim 4 The user directly enters the video in a VR environment and directly selects a specific object within the video using a virtual controller or hand gestures, A system characterized by the ability to intuitively perform modification instructions for selected objects through an interface within a VR environment. Claim 5 In paragraph 1, The above user can instruct the AI ​​to select specific sections of the video or to modify and recreate parts through a keyboard, mouse, or various other input devices in addition to a VR-dedicated controller within the VR environment, and A system characterized by AI immediately analyzing commands provided from the input device and selectively re-rendering only specific sections or objects of the corresponding image to provide a modified result in real time. Claim 6 In paragraph 1, The above system includes a basic playback function that allows the user to play or view videos generated through a VR device in real time, and A system characterized by providing the above basic playback function to enable viewing as general video content in a VR environment without modifying or re-rendering specific sections or objects of the video. Claim 7 In paragraph 1, A system characterized by including an indirect handling system that allows the user to select and directly touch or change the shape of specific objects within a video using various input devices (controller, mouse, keyboard, etc.) within a VR environment, and, in particular, to freely adjust and generate various situations and scenarios such as poses, movements, and facial expressions in real time according to the user's intentions, especially for character objects. Claim 8 In paragraph 1, The user can specify a specific scene or timeline in a VR virtual environment through voice prompts, text prompts, and a web-based browser interface, and can immediately add new character objects or environmental components to the specified scene. The above system is characterized by analyzing user commands in real time and performing partial immediate rendering on the corresponding scene or timeline to provide a video with new objects or components added in real time.