A sensor-independent per-pixel stimulation system characterizes display spectral emissions to generate color lookup tables.
Replacing rigid linear actuators with flexible cables eliminates clashing and bulk, enabling six-degree-of-freedom rotation for realistic vehicle simulation.
A rugby scrum training device uses a Stewart platform to reproduce realistic six-degree-of-freedom forces and movements for player preparation.
Interactive double feedback loops synchronize remote device movements via electronic sensors and hydraulic valves without mechanical linkages.
A forest work unit interface presents key operational indicators derived from sensor data to simplify monitoring tasks for operators.
A portable industrial network replicates factory hardware to train personnel on security vulnerabilities without requiring access to live facilities.
Sensors and projection units create an adaptive mixed reality training environment that tracks trainee actions for objective performance evaluation.
A helicopter rotor simulation procedure partitions the rotor disc into sectors to reduce computational burden while maintaining precision.
Filtering audible frequencies below 200 Hz allows the controller to drive haptic motors without generating sound interference.
A motion platform uses balance assemblies to counteract payload forces, reducing actuator load while maintaining six degrees of freedom.
Wearable firearm sensor captures motion data and transmits it to a mobile device, replacing bulky video setups with portable real-time feedback.