A video gaming system selects audio components based on connected device properties to generate adapted output.
Controller adjusts shutter sound frequency characteristics based on user position to resolve audibility discomfort in finder and monitor modes.
Inverse parametric models pre-compensate nonlinear distortions, enabling loudspeakers to operate near maximum power capability without degrading audio fidelity.
Loudspeaker Mechanism Algorithm filters correct transient response distortions in audio systems.
Frequency-dependent gain adjustment reduces auditory image separation, resolving spatial restrictions of front-mounted display speakers.
A loudspeaker device adjusts sound effects by detecting the spatial distribution state of multiple units to determine corresponding modes.