Classifying saturated and unsaturated sub-bands enables noise filling of missing spectral coefficients, improving low-bitrate decoded audio quality.
Block-based conversion tables raise lossless DSD compression ratios while keeping encoding and decoding practical for ordinary embedded CPUs.
Adjusts dynamic range compression by hearing profile and masking targets to improve audibility, reduce masking noise, and clarify speech.
Frame-by-frame switching between spectral envelope and differential coding improves audio compression efficiency and reduces artificial sound.
Frame-level switching between spectral envelope and energy-differential coding cuts code amount and reduces artificial decoded sound.
Separating the terminal coefficient sign from the PVQ index enables 33-bit indexing on signed 32-bit DSPs with lower overhead.
A digital filter and DRP split resonance correction in loudspeakers, improving audio quality while limiting hardware complexity and power use.
Adaptive first and second conversion tables raise lossless ΔΣ signal compression while keeping encoding practical on embedded CPUs.
Transient detection adjusts attack and release times in audio compression to cut distortion, prevent clipping, and protect output devices.
Signal-dependent spectral tile filling regenerates high-frequency audio in the same spectral domain, preserving timbre while reducing codec complexity.
Estimating linear prediction efficiency before coding avoids closed-loop sub-coder trials, cutting audio coding complexity and overhead.
Using the last predicted sample as the next segment seed reduces error buildup while clustered model and error data preserve reconstruction fidelity.
Frequency-weighted audio energy improves howling detection by reflecting human ear sensitivity and reducing inaccurate feedback suppression.
By splitting sign and absolute vectors, multi-level permutation coding avoids irregular factorial calculations and speeds audio vector quantization.
Conditional header-less and header-full RTP packetization reduces overhead, preserves legacy codec interoperation, and keeps decoding unambiguous.
Common time-warp estimation across neighboring audio frames improves transform coding efficiency while limiting bit-rate overhead and audible discontinuities.
Truncated asymmetric window overlaps enable transform size switching in audio coding without extra transition windows, preserving efficiency at low delay.
A single DSD stream is sampled and filtered into PCM output, reducing duplicate audio formats and distribution complexity.
Partial-copy helper parameters guide concealment of lost, corrupted, or delayed audio frames while preserving constant bitrate.
Multiple resonators split audio into frequency bands so per-band gain control can remove noise and improve sound clarity.
Unified noise tracing across excitation and reconstruction domains smooths audio fade-out during packet loss while reducing complexity and aliasing.
Variable group delay filtering cuts out-of-band noise in oversampled audio while keeping driver path latency below 50 microseconds.
Infers unknown DRC settings from input-output sample pairs to reverse over-compression, restore dynamic range, and reduce audio artifacts.
Regenerates missing two-channel spectral portions with Intelligent Gap Filling to preserve tonal detail and reduce spatial artifacts at low bitrates.
Fading TCX LTP gain to zero with noise level tracing preserves spectral shape and comfort noise during burst packet losses.
Early reflections are processed separately while late reverberation is correlation-scaled to preserve full-convolution sound with lower compute.
Scene-switch detection changes compressor threshold smoothing speed to reduce audible distortion while preserving natural playback level shifts.
Adaptive multi-overlap windows cut look-ahead delay and pre-echo by matching overlap width and transform length to transient location.
Dynamic sub-band bit allocation improves high-frequency bandwidth extension, balancing coding efficiency with finer audio resolution.
Adaptive quantization and predictor filtering improve audio signal-to-noise ratio at lower bit rates and sampling frequencies.
Invalid-state detection locates PDM datagram boundaries and channel timing without startup sync, enabling zero-latency audio processing.
Frame-wise switching between frequency-domain coding modes uses high-frequency energy cues to improve coding efficiency and reduce artificial sound.
Thresholded sub-band PCM prediction replaces corrupted DAB audio samples to suppress clicks, pops, and white noise.
Beamforming and microphone-based compensation isolate road noise, leaked audio, and other-seat speech to keep in-cabin playback intelligible.
Block-based DSD encoding uses GOB data and conversion tables to raise lossless compression while keeping embedded CPU processing practical.
Crossover-band energy can cause multiband compressor overshoot; this case uses summed-output feedback to pre-adjust gain and hold peaks below threshold.
Priority information lets decoders skip or simplify lower-value channels and objects, cutting real-time audio decoding load with limited quality loss.
Sub-vector tables and paired pointers reconstruct basis code vectors, reducing codec memory use across multiple operating modes.
Fixed-length interval packing protects entropy-coded audio from wireless transmission errors while limiting overhead, power use, and quality loss.
Distribution quantization splits spectral energy into balanced blocks to encode smooth audio envelopes at low bit-rate with lower complexity.
Variable compression ratios based on data stream metrics cut buffer memory use and improve power efficiency in integrated circuits.
Decoder-side analysis shifts frequency borders to local minima, restoring wideband audio at low bitrates with fewer artifacts.
Adaptive noise shaping and variable quantization improve ADPCM audio encoding across dynamic range changes while preserving signal-to-noise ratio.
Only active audio channels are packetized and sent, preserving audio bandwidth guarantees while freeing idle capacity for other traffic.
Linear or non-linear gain interpolation between sample positions smooths frame transitions, improving audio quality without excessive code amount.
A two-stage codebook approach improves low-bitrate audio quantization while reducing memory use and computational complexity.
By selecting overlap length from transient position, audio encoding reduces look-ahead delay and pre-echo during transform switching.
Two lossless coding schemes are selected by peak distribution to cut bit use when encoding periodic or sparse spectral peak positions.
During burst packet loss, adaptive comfort noise shaping matches background noise and fades tonal prediction gain to preserve audio quality.
Group-based bit allocation uses dominant bands, energy, and norm variance to improve speech audio coding quality with efficient bit distribution.