2D Image to 3D Virtual Object for Interactive Shared Viewing

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Solution Overview

Problem

Existing video sessions with two-dimensional representations of shared content limit users' views and interaction capabilities, as they are restricted to a single perspective and do not allow for manipulation or rotation.

Innovation Solution

A computing system generates a three-dimensional virtual object based on a two-dimensional image, enabling users to interact with it by rotating or modifying its location and orientation, simulating a shared, immersive environment.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a two-dimensional image is used to represent shared content in video sessions, then the system complexity is low and ease of operation is maintained, but the user interaction capability and viewing perspective are limited

Engineering Contradiction:
Improveuser interaction capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent transforms a two-dimensional image into a three-dimensional virtual object, adding a new dimension to the representation. This allows users to view the content from multiple angles and perspectives, significantly enhancing interaction capability while the system handles the complexity automatically through AI processing

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If a three-dimensional virtual object is generated from a two-dimensional image, then user interaction and viewing perspectives are enhanced, but the processing time and computational resources increase

Engineering Contradiction:
Improveviewing perspectiveVSAvoidprocessing time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The system performs preliminary actions by pre-processing the two-dimensional image to extract key features and structural information before generating the three-dimensional model. This preparation work reduces the computational burden during the actual 3D generation phase, minimizing processing time for users

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent replaces traditional manual or mechanical 3D scanning and modeling processes with AI-based image processing and generative algorithms. This substitution dramatically reduces processing time and computational resources required to create three-dimensional virtual objects from two-dimensional images

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS20260045035A1Creating three-dimensional object from two-dimensional image
Publication Date: 2026.02.12 GOOGLE LLC
  • US20260045035A1 patent drawing
  • US20260045035A1 patent drawing
  • US20260045035A1 patent drawing

AI summary

A method comprises selecting a two-dimensional image based on input to a computing device, generating multiple two-dimensional views of an object based on the two-dimensional image, and generating a three-dimensional virtual object based on the multiple two-dimensional views.