Real-Time 2D to 3D Imagery Conversion via Viewer Perspective Tracking
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Solution Overview
Problem
Current methods for displaying three-dimensional imagery require pre-configured two-dimensional media, limiting the ability to convert general two-dimensional content into three-dimensional format in real-time for viewers.
Innovation Solution
A computer-implemented method and system that captures two-dimensional imagery using cameras and determines the viewer's perspective with positioning sensors, generating dual imagery for display on three-dimensional glasses to simulate three-dimensional viewing by processing the imagery data to create left-eye and right-eye perspectives.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If pre-configured two-dimensional media is used for three-dimensional display, then three-dimensional imagery can be displayed, but the ability to convert general two-dimensional content into three-dimensional format in real-time is limited
Solution Approach 1:
The system enables two-dimensional content to automatically convert into three-dimensional format in real-time without requiring pre-configured media. The processing system captures viewer perspective information and generates dual imagery dynamically from standard two-dimensional sources, allowing the content itself to serve its own conversion needs without external configuration.
Solution Approach 2:
The system changes the parameter state of two-dimensional imagery by generating dual perspectives (left-eye and right-eye views) from single perspective images. This parameter transformation enables standard two-dimensional content to be displayed as three-dimensional imagery by modifying the visual parameters through perspective generation and dual imagery creation.
2Adaptability or versatility
If real-time conversion of two-dimensional content into three-dimensional imagery is implemented, then viewing versatility is improved, but processing time and computational requirements increase
Solution Approach 1:
The system performs preliminary capture of viewer perspective information and pre-processing of two-dimensional imagery before final three-dimensional generation. By capturing perspective data and preparing the base imagery in advance, the system reduces real-time computational burden while maintaining fast conversion capability.
Solution Approach 2:
The system uses an intermediary processing layer that captures viewer perspective information and generates intermediate dual imagery representations. This intermediary step transforms standard two-dimensional images into three-dimensional format through a manageable processing pipeline, balancing real-time requirements with computational feasibility.
3Ease of operation
If dual imagery is displayed on standard television or surfaces, then accessibility is improved, but the immersion and three-dimensional effect may be reduced
Solution Approach 1:
The system makes three-dimensional display universally accessible by enabling dual imagery to be displayed on standard televisions and common surfaces rather than requiring specialized equipment. The same dual imagery generation process works across multiple display types, making the technology broadly applicable while maintaining three-dimensional effectiveness through proper perspective rendering.
Data Source
AI summary
A method includes capturing, by a camera, two-dimensional imagery. The method also includes determining, by a positioning sensor, a viewing perspective of a viewer of the two-dimensional imagery. The method also includes generating at least a first imagery based at least on the captured two-dimensional imagery and the determined viewing perspective. The method also includes displaying a three-dimensional representation of the two-dimensional imagery to the viewer. The displaying the three-dimensional representation includes displaying dual imagery, and the dual imagery includes the first imagery.


