360-Degree Video Recording and Display Pod

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Solution Overview

Problem

Current video recording and display systems using a single camera provide a limited viewing experience, as they restrict the user's ability to see beyond a single screen, failing to offer a comprehensive 360-degree view.

Innovation Solution

A system comprising multiple horizontally aligned cameras and an additional camera positioned above or below to capture a 360-degree view, combined with projectors to display images on a viewing pod that provides a seamless 360-degree viewing environment, allowing users to experience events as if they were present.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a single camera is used to record video, then the device complexity is low, but the viewing angle and immersive experience are limited

Engineering Contradiction:
Improveviewing angleVSAvoidcamera system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The camera system is divided into multiple individual cameras arranged in a specific configuration. Multiple cameras capture different angular perspectives simultaneously, which are then stitched together to create a comprehensive 360-degree view, resolving the contradiction between limited viewing angle and system complexity

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The camera arrangement transitions from a single-point perspective to a multi-dimensional spatial configuration. Cameras are positioned at different locations and angles around the scene, capturing images from multiple dimensions that are later integrated to provide complete spherical coverage

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If a single screen is used for display, then the device complexity is low, but the immersive viewing experience is limited

Engineering Contradiction:
Improveviewing experienceVSAvoiddisplay system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The display system is segmented into multiple projection surfaces including side walls, top, and bottom surfaces. Each projector displays a specific portion of the captured imagery onto its corresponding surface, collectively creating an immersive 360-degree viewing environment that resolves the contradiction between viewing experience and device complexity

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The display transitions from a two-dimensional flat screen to a three-dimensional multi-surface projection system. By utilizing vertical and overhead surfaces in addition to horizontal surfaces, the system creates a volumetric viewing environment that surrounds the audience, providing immersive 360-degree coverage

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS7884848B2Viewing environment and recording system
Publication Date: 2011.02.08 GINTHER MARK E
  • US7884848B2 patent drawing
  • US7884848B2 patent drawing
  • US7884848B2 patent drawing

AI summary

A system for recording video comprising a plurality of cameras aligned in a substantially horizontal plane and adapted to capture images in substantially a three-hundred-sixty degree viewing angle; and a first additional camera adapted to capture images at the same time as the plurality of cameras adapted to capture images in the substantially three-hundred-sixty degree view, wherein the first additional camera is adapted to capture images in a direction above or below the horizontal plane. A system for displaying video comprising a side viewing area that provides substantially a three-hundred-sixty degree viewing area and forms at least part of a viewing pod; and at least one of atop viewing area and a bottom viewing area that forms a least a part of the viewing pod.