3D Enhanced TV Advertising via Object Library Overlay

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Solution Overview

Problem

Current video processing systems face challenges in efficiently transforming large numbers of pixels in real-time for 3-D video broadcasting, requiring significant CPU resources or specialized hardware, and existing 3-D video standards are not widely compatible with common commercial broadcasting systems, leading to data overload issues.

Innovation Solution

A method and system for 3-D enhanced advertising that identifies 2-D images in a video broadcast and uses a 3-D object library to generate a 3-D highlighted rendering of the image, utilizing a computer architecture with a processor, memory, and I/O devices to overlay 3-D graphics onto a 2-D video, creating a visually enhanced 3-D effect without the need for extensive hardware upgrades.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If real-time 3-D video transformation is performed on large numbers of pixels, then 3-D video broadcasting quality is improved, but CPU resources and hardware complexity increase significantly

Engineering Contradiction:
Improve3-D video transformation qualityVSAvoidCPU resources and hardware requirements
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The patent segments the video processing task by separating 2-D video content from 3-D object rendering. Instead of transforming all pixels in real-time, the system divides the advertisement into identifiable objects and applies 3-D rendering only to those specific elements, reducing the overall computational burden while maintaining visual quality.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent transitions from 2-D video processing to 3-D object rendering by introducing a library of pre-modeled 3-D objects. These objects are overlaid onto the 2-D video background, creating a composite 3-D enhanced advertisement that leverages pre-computed 3-D data rather than real-time pixel transformation.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If 3-D video standards are implemented in commercial broadcasting systems, then 3-D video capability is improved, but data transmission volume becomes overwhelming for delivery systems

Engineering Contradiction:
Improve3-D video broadcasting capabilityVSAvoiddata transmission volume
Core Design Contradiction:
Adaptability or versatilityVSQuantity of substance

Solution Approach 1:

The patent extracts only the essential 3-D elements (key objects and visual effects) from a full 3-D video production and transmits them as separate data streams. The majority of the advertisement content remains in 2-D format, significantly reducing the volume of 3-D data that needs to be transmitted while still delivering the 3-D visual enhancement effect.

Inventive Principle:
Principle #2Taking out (Extraction)

Solution Approach 2:

The patent uses a library of pre-modeled 3-D objects that can be reused across multiple advertisements and broadcasts. Instead of transmitting unique 3-D data for every video element, the system references and renders copies of standardized 3-D objects from the library, reducing redundant data transmission.

Inventive Principle:
Principle #26Copying

3Productivity

If extensive hardware upgrades are implemented to support real-time 3-D video processing, then processing capability is improved, but system cost and complexity increase

Engineering Contradiction:
Improvereal-time 3-D processing capabilityVSAvoidhardware upgrades and system cost
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent performs 3-D object modeling, rendering, and optimization in advance during the advertisement production phase. The pre-rendered 3-D objects are stored in a library with optimized data structures that enable efficient playback and compositing. This preliminary processing eliminates the need for complex real-time 3-D rendering hardware during broadcast.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent introduces a 3-D object library as an intermediary between the 2-D video source and the final 3-D enhanced output. This library contains pre-processed 3-D data that acts as a bridge, allowing standard broadcasting hardware to produce 3-D enhanced advertisements without requiring specialized real-time 3-D rendering capabilities.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS8438594B1Method and system for 3-D enhanced advertising for TV broadcast of 2-D video
Publication Date: 2013.05.07 JLB VENTURES LLC
  • US8438594B1 patent drawing
  • US8438594B1 patent drawing
  • US8438594B1 patent drawing

AI summary

A method and system for 3-D enhanced advertising for TV broadcast of 2-D video is disclosed. In one embodiment, a method for providing enhanced advertising of a 2-D video broadcast, comprises receiving the 2-D video broadcast containing a 2-D advertisement having an image. The image is identified within the advertisement. A matching 3-D object in an image library is used; wherein the library comprises one or more 3-D objects. The matching 3-D object is used to generate an advertisement, wherein the advertisement has a 3-D highlighted rendering of the image.