3D Asset Review Interface for Production Feedback
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Solution Overview
Problem
The existing iterative design and review process for media productions is inefficient, as 2D pre-production assets are not easily imported into software applications for 3D production, requiring recapture and regeneration, and stakeholders can only review 3D assets from limited angles with limited options, while manual tracking is labor-intensive and prone to errors.
Innovation Solution
A computer-implemented method for automatically displaying and providing electronic feedback on 3D production assets, including receiving an asset data bundle, generating a customized user interface, and transmitting inputs to a media content server or production database, allowing stakeholders to review and manipulate 3D assets directly and navigate through 3D space, with automatic notifications and reduced labor intensity.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of manufacture
If 2D pre-production assets are used for initial design, then creative concept development is enabled, but the assets cannot be easily imported into 3D production software requiring recapture and regeneration
Solution Approach 1:
The patent uses 2D images as visual copies or references during pre-production planning, then creates new 3D assets in production software based on these references. The 2D assets serve as copying templates that guide 3D asset creation without requiring direct import, resolving the incompatibility between 2D pre-production tools and 3D production software.
Solution Approach 2:
The patent performs preliminary 2D asset creation and approval in the pre-production phase, establishing visual references before 3D asset creation begins. This preliminary action allows the production team to finalize design decisions using 2D tools, then proceed to 3D asset generation with clear guidance, eliminating the need for iterative recapture between phases.
2Ease of operation
If 3D production assets are rendered to 2D movie clips for stakeholder review, then review compatibility is improved, but stakeholders can only view from limited angles with limited options
Solution Approach 1:
The patent makes the 3D production asset itself accessible to stakeholders through a web browser, allowing the single 3D asset to serve multiple review functions simultaneously. Stakeholders can view the asset from any angle, adjust lighting, and explore different configurations, while the system maintains compatibility with standard web browsers. This multi-functional approach replaces the single-function 2D movie clip review with a versatile 3D web-based review experience.
Solution Approach 2:
The patent transitions stakeholder review from 2D movie clips to 3D web-based visualization, adding the third dimension back into the review process. Stakeholders can now navigate and view assets from multiple angles and perspectives in 3D space, while the web browser interface provides an additional dimension of accessibility and ease of use.
3Device complexity
If manual tracking is used to route feedback and track assets awaiting review, then system simplicity is maintained, but labor intensity increases and errors occur
Solution Approach 1:
The patent implements an automated system where the review management system itself performs tracking, routing, and notification functions without requiring manual intervention. The system automatically tracks assets awaiting review, routes feedback to appropriate team members, sends notifications when assets are ready for review or when feedback is received, and updates asset status. This self-service automation eliminates manual tracking labor while maintaining system simplicity through integrated software functionality.
Data Source
AI summary
Various embodiments of the invention disclosed herein provide techniques for automatically displaying and providing electronic feedback about a 3D production asset. A client device executing a software application receives an asset data bundle associated with the 3D production asset. The client device generates a customized user interface based on at least one aspect of the asset data bundle. The client device displays the 3D production asset via the customized user interface. The client device receives an input associated with the 3D production asset via the customized user interface. The client device causes the input to be transmitted to at least one of a media content server and a production database.


