3D Asset Shape Synthesis Without Manual Part Labeling

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Solution Overview

Problem

Producing 3D assets for computer simulations such as computer games is time-intensive, and even with machine learning, manual labeling of part segments is required, which is time-consuming.

Innovation Solution

A machine learning pipeline automatically generates 3D assets without explicit meta data by segmenting assets into parts, calculating hierarchical placement and similarity metrics, and ranking variations using shape synthesis and energy metrics.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If manual labeling of part segments is used to generate 3D assets, then the quality and control of asset generation is improved, but the time required for asset generation increases significantly

Engineering Contradiction:
Improveasset generation qualityVSAvoidtime required for asset generation
Core Design Contradiction:
Manufacturing precisionVSLoss of time

Solution Approach 1:

The system performs automatic segmentation and part identification without requiring manual human intervention. The machine learning model processes 3D assets autonomously, extracting part segments, generating adjacency graphs, and creating shape descriptors automatically, thereby eliminating the time-consuming manual labeling process while maintaining generation quality

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The patent replaces the manual mechanical process of human labeling with an automated machine learning-based system. The ML model substitutes human operators by automatically segmenting assets, calculating hierarchical relationships, and generating shape variations, thus reducing time consumption while preserving the precision needed for quality asset generation

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Extent of automation

If machine learning is used to aid in asset generation, then the automation level is improved, but manual meta data labeling is still required which reduces efficiency

Engineering Contradiction:
Improveautomation levelVSAvoidasset generation efficiency
Core Design Contradiction:
Extent of automationVSProductivity

Solution Approach 1:

The machine learning pipeline is designed to be fully autonomous, automatically performing segmentation, part identification, adjacency graph generation, and shape variation creation without requiring any manual meta data input. The system serves itself by processing raw 3D assets directly and generating outputs end-to-end, maximizing both automation level and productivity

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system performs all necessary preprocessing steps automatically as part of the ML pipeline, including segmentation and feature extraction, before generating shape variations. This eliminates the need for separate manual meta data preparation steps, thereby improving overall efficiency while maintaining high automation

Inventive Principle:
Principle #10Preliminary action

3Productivity

If shape variations are generated automatically, then the productivity is improved, but the quality control and plausibility of generated shapes may deteriorate

Engineering Contradiction:
Improveasset generation speedVSAvoidshape plausibility
Core Design Contradiction:
ProductivityVSManufacturing precision

Solution Approach 1:

The system employs a ranking metric that evaluates generated shape variations based on shape energy metrics and part similarity. This feedback mechanism automatically assesses the plausibility of each generated variation and ranks them, ensuring that only high-quality, plausible shapes are selected while maintaining high productivity through automated evaluation

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent replaces manual quality review with an automated ranking system based on shape energy metrics. The ML model automatically evaluates and ranks generated variations, substituting human quality control with an efficient automated system that maintains precision while enabling high-speed generation

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS20250356604A1Automated procedural generation of 3D assets through geometric variations using shape analysis and shape synthesis
Publication Date: 2025.11.20 SONY INTERACTIVE ENTERTAINMENT LLC
  • US20250356604A1 patent drawing
  • US20250356604A1 patent drawing
  • US20250356604A1 patent drawing

AI summary

A machine learning (ML) pipeline works solely on 3D assets without any meta data such as part labels or part structure or part similarity metrics given explicitly alongside the 3D assets. The time required to generate assets is reduced by splitting the process into an online and offline stage. A ML retrieval model based on text and/or image input selects a template asset and candidate parts for generation. A ranking metric is formulated after generating variations from a shape synthesis module using part similarity metrics to rank generated assets. The ranking score closely matches the human perception. The metric can also be used to weed out defective assets generated without human intervention.