3D Avatar Generation for AR Environment Adaptability

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Solution Overview

Problem

Existing AR systems limit users to viewing how AR elements look within their current surroundings, failing to allow visualization of AR elements with respect to a person in a new real-world or AR environment, leading to inefficiencies and user dissatisfaction.

Innovation Solution

The system intelligently generates a 3D avatar from a captured image of a person and allows it to be placed in a new virtual environment or AR/VR experience, enabling users to visualize how AR elements look on the 3D avatar in different environments.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If users view AR elements within their current surroundings using existing AR systems, then the AR elements can be visualized in the real-world environment, but users cannot visualize how AR elements look on a person in a new real-world or AR environment

Engineering Contradiction:
Improveenvironment adaptabilityVSAvoidvisualisation information
Core Design Contradiction:
Adaptability or versatilityVSLoss of information

Solution Approach 1:

The system creates a 3D avatar copy of the user from a captured image, allowing the user to visualize AR elements on this virtual replica in different environments without physically being present in each environment. The 3D avatar serves as an information carrier that preserves visual appearance across different contextual settings.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The system transitions from 2D image capture to 3D avatar generation, enabling visualization in multiple environmental dimensions. The 3D avatar can be rendered in both real-world and virtual AR environments, adding a new dimensional capability that bridges different contextual spaces.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If users search through multiple user interfaces and pages to identify items of interest, then comprehensive search options are available, but the process is time-consuming and detracts from overall interest

Engineering Contradiction:
Improvesearch optionsVSAvoidsearch time
Core Design Contradiction:
Adaptability or versatilityVSLoss of time

Solution Approach 1:

The 3D avatar automatically reflects the user's appearance and allows direct interaction with AR elements on the avatar itself. Users can directly manipulate and visualize AR elements on their virtual representation without navigating through multiple interfaces, making the system self-sufficient and more intuitive.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The 3D avatar serves multiple functions: it represents the user's appearance, serves as a placeholder for AR element visualization, and provides an interactive interface for exploring different looks and styles. This multi-functionality consolidates what would otherwise require multiple separate interfaces into a single unified system.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If users spend a great deal of effort searching through interfaces to identify items of interest, then comprehensive exploration is possible, but user interest and engagement are reduced

Engineering Contradiction:
Improveexploration capabilityVSAvoiduser engagement
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

By creating a 3D copy of the user, the system allows exploration of different appearances and AR element combinations without requiring the user to physically try on items or navigate complex interfaces. The avatar serves as an engaging proxy that maintains user interest while providing comprehensive exploration capabilities.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS12307564B2Applying animated 3D avatar in AR experiences
Publication Date: 2025.05.20 SNAP INC
  • US12307564B2 patent drawing
  • US12307564B2 patent drawing
  • US12307564B2 patent drawing

AI summary

Aspects of the present disclosure involve a system for providing virtual experiences. The system accesses, by a messaging application, an image depicting a person. The system generates, by the messaging application, a three-dimensional (3D) avatar based on the person depicted in the image. The system receives input that selects a pose for the 3D avatar and one or more fashion items to be worn by the 3D avatar and places, by the messaging application, the 3D avatar in the selected pose and wearing the one or more fashion items in an augmented reality (AR) experience.