3D CAD to 2D Shaded Contour Rendering With Neural Mapping

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Solution Overview

Problem

Current methods for creating contour and surface shading renderings in CAD models are time-consuming, prone to human error, and lack accuracy, leading to inefficiencies in product design documentation.

Innovation Solution

A system utilizing neural networks, including CNNs, U-Nets, and GANs, to transform 3D CAD models into 2D shaded contour renderings in real-time, ensuring high accuracy and consistency.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If manual drafting is used to create contour and surface shading renderings, then the process allows for human control and adjustment, but it is time-consuming and prone to human error

Engineering Contradiction:
Improveaccuracy of renderingVSAvoidtime required for rendering
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent replaces the manual mechanical drafting process with an automated computational system that uses machine learning models to generate contour and surface shading renderings. This substitution eliminates human error and significantly reduces the time required while maintaining high accuracy through algorithmic precision and automated feature extraction from CAD models.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The system enables self-service rendering by automatically processing CAD models through trained predictive models to generate shaded contour renderings without human intervention. The automated pipeline extracts features, generates renderings, and outputs results independently, eliminating the need for manual drafting while ensuring consistent, error-free results.

Inventive Principle:
Principle #25Self-service

2Productivity

If algorithmic approaches are used to generate renderings, then time and resources are reduced, but accuracy and predictability are compromised

Engineering Contradiction:
Improverendering speedVSAvoidrendering accuracy
Core Design Contradiction:
ProductivityVSMeasurement precision

Solution Approach 1:

The patent applies preliminary action by training predictive models in advance on extensive datasets of CAD models and their corresponding shaded contour renderings. This pre-training enables the system to rapidly generate accurate renderings in real-time without compromising precision, as the complex computational work of learning feature mappings is completed beforehand during the training phase.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system changes parameters by using trained machine learning models with optimized weights and biases that were tuned during training to achieve high accuracy. These parameter adjustments allow the algorithm to maintain precision while operating at high speed during inference, resolving the contradiction between rendering speed and accuracy.

Inventive Principle:
Principle #35Parameter changes

3Productivity

If frequent renderings are performed using current methods, then design documentation is updated regularly, but significant time and resources are invested

Engineering Contradiction:
Improverendering frequencyVSAvoidtotal time investment
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The patent replaces manual rendering processes with automated machine learning-based rendering that can be executed frequently without proportionally increasing time investment. The automated system processes CAD models rapidly and consistently, enabling high-frequency rendering updates while reducing total time investment through elimination of manual labor and optimization of computational efficiency.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS20250356452A1System, method and data structure for mapping 3D objects to 2d shaded contour renderings
Publication Date: 2025.11.20 BROKEN LINES LLC
  • US20250356452A1 patent drawing
  • US20250356452A1 patent drawing
  • US20250356452A1 patent drawing

AI summary

The embodiments describe herein relate to a system for real-time transformation of 3D models to 2D shaded contour renderings. The system comprises a processor in communication with a memory. The memory storing executable instructions that when executed by the processor configure the system for receiving, a 3D model input corresponding to a physical object, and generating, based on the 3D model input, a data structure including one or more features of the physical object, and one or more 2D renderings of the physical object. The processor further configures the system for correlating, the one or more features with the one or more 2D renderings of the physical object and determining, based on the one or more features, a 2D shaded contour rendering of the physical object. The system is configured for transmitting, to a display device the 2D shaded contour rendering of the physical object.