3D Design Navigation Transitioning From First-Person To Standard Mode
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Solution Overview
Problem
Novice users find standard navigation schemes in 3D design applications non-intuitive and difficult to use, leading to frustration and discontinuation of use, as existing techniques have not effectively assisted in becoming proficient with these schemes.
Innovation Solution
A computer-implemented method that enables a first navigation scheme, such as first-person navigation, and transitions to a second navigation scheme, like the standard orbit, pan, and zoom tools, based on detected patterns of navigation actions or function tool selections, providing a more intuitive and gradual learning experience.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Productivity
If the standard navigation scheme (orbit, pan, zoom) is implemented in 3D design applications, then navigation efficiency and object-centric control are improved, but ease of operation deteriorates for novice users
Solution Approach 1:
The patent introduces a first navigation scheme (e.g., first-person navigation) as an intermediary that is more intuitive for novice users. This intermediate approach bridges the gap between completely unfamiliar standard navigation and user needs, allowing users to gradually transition to the standard navigation scheme while maintaining productivity.
Solution Approach 2:
The system dynamically switches between different navigation schemes based on user proficiency and task requirements. The navigation scheme is not static but adapts to the user's needs, providing the more intuitive first navigation scheme when appropriate and transitioning to the efficient standard navigation scheme as users become more proficient.
2Adaptability or versatility
If the standard navigation scheme is used, then object-centric navigation capability is improved, but user proficiency and satisfaction worsen for beginner users
Solution Approach 1:
The patent applies preliminary action by first enabling the first navigation scheme before introducing the standard navigation scheme. Users are allowed to become familiar with basic navigation concepts through the more intuitive first scheme before transitioning to the object-centric standard scheme, thereby building foundational proficiency progressively.
Solution Approach 2:
The system monitors user interactions and provides feedback by detecting when users would benefit from switching to the standard navigation scheme. This feedback mechanism allows the system to guide users toward more efficient navigation methods while maintaining ease of operation during the learning phase.
Data Source
AI summary
Techniques for gradually transitioning a user to a second navigation scheme while using a first navigation scheme in a 3D design application that generates and displays a 3D virtual environment. The design application initially implements the first navigation scheme and a set of function tools of the standard navigation scheme. The design application monitors for a set of patterns of navigation actions during use of the first-person navigation scheme, each pattern being performed more efficiently when using the standard navigation scheme. Upon detecting a pattern using the first-person navigation scheme, the design application may switch to the standard navigation scheme. Also, upon detecting selection of a function tool, the design application may switch to the standard navigation scheme during use of the function tool. When the function tool is closed, the design application may switch back to the first-person navigation scheme.


