3D Digital Collectible Management System with Interactive Display

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Solution Overview

Problem

Existing digital collectibles are limited to static, two-dimensional representations, lacking interactivity and advanced management features, which restricts user engagement and collection management.

Innovation Solution

A system and method for creating, managing, and displaying 3D digital collectibles, including a graphical user interface that enables users to interact with 3D digital collectibles, create collections, and share them, using a 3D virtual display element with digital media files and associated data, allowing for dynamic rotation and sequential playback.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If digital collectibles are made static and two-dimensional, then they are simple to create and display, but they lack interactivity and user engagement

Engineering Contradiction:
Improvesimplicity of creation and displayVSAvoidinteractivity and user engagement
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent transitions from two-dimensional static images to three-dimensional interactive models. The 3D digital collectible can be rotated, viewed from multiple angles, and interacted with through user input, adding spatial dimension and interactivity while maintaining digital format simplicity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The collectible transforms from a static image to a dynamic 3D model that responds to user interaction. The model can rotate, change views, and potentially animate based on user input, making the display adaptive and engaging while remaining computationally manageable.

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If digital collectibles are enhanced with interactivity and 3D display, then user engagement improves, but system complexity increases

Engineering Contradiction:
Improveinteractivity and user engagementVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system provides a unified platform that handles both 2D and 3D collectibles through common interfaces and data structures. The 3D model uses standard geometric representations and rendering techniques that can be integrated with existing digital collectible ecosystems, reducing overall system complexity despite enhanced functionality.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Adaptability or versatility

If collection management features are added, then user control and sharing capabilities improve, but interface complexity increases

Engineering Contradiction:
Improvecollection management and sharing capabilitiesVSAvoidinterface complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The collection management system divides functionality into discrete, manageable components: individual collectible selection, collection grouping, sharing controls, and display options. Each feature operates independently through standardized interfaces, allowing complex functionality to be composed from simple, well-defined building blocks.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS11734346B2System and method for creating, managing, and displaying user owned collections of 3D digital collectibles
Publication Date: 2023.08.22 DAPPER LABS INC
  • US11734346B2 patent drawing
  • US11734346B2 patent drawing
  • US11734346B2 patent drawing

AI summary

A system and method for creating, managing, and displaying collections of 3D digital collectibles comprising a virtual, three dimensional, n-sided structure including a digital media file or set of digital media files representing an event rendered on a representation of a first surface thereof, and data relating to the event rendered on at least a second surface thereof, where the digital media file may be a video clip of the event that can be played automatically via a media player associated with the display. The system may provide a graphical user interface that displays a set of user tools to create the collections by selecting individual 3D digital collectibles, and a user interface to display collections to other users and serially play the digital media files of the 3D digital collectibles of the collection.