3D Display Content Receiver with Sensor-Based Depth Control

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Current 3D display technologies limit user interaction to a single virtual plane, restricting dynamic configuration and depth perception, which hampers immersive engagement with 3D content.

Innovation Solution

A content receiver system that generates dynamically configurable 3D displays by utilizing a sensor device to sense user movements, allowing 3D content to be moved between and within virtual regions, enabling interactive depth manipulation and overlap configurations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If 3D content is displayed on a single virtual plane, then the display system is simple and easy to operate, but user interaction is limited and depth perception is restricted

Engineering Contradiction:
Improveuser interaction capabilityVSAvoiddisplay system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent transitions from a single 2D display plane to multiple virtual 3D planes extending into depth space. The content receiver generates 3D content that can be positioned at different depths along the Z-axis, creating a multi-planar display environment. This dimensional expansion enables users to interact with content at various depth levels, significantly enhancing interaction capability while maintaining system manageability through software-based plane configuration.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The display space is segmented into multiple virtual planes at different depths, allowing 3D content to be distributed across these planes. Each plane can be independently configured and interacted with, enabling complex interactions to be broken down into simpler plane-specific operations. This segmentation approach enhances versatility while keeping each individual plane relatively simple to manage.

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If multiple virtual planes are used for 3D content display, then depth perception and user engagement are enhanced, but the system becomes more complex

Engineering Contradiction:
Improvedepth perception capabilityVSAvoidcontent receiver complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The content receiver is designed with multi-functionality to handle multiple virtual planes simultaneously. It can generate, position, and manage 3D content across different depth planes, adjust transparency levels, and process user interactions from various planes. This universal design consolidates multiple functions into a single device, enhancing depth perception capability while avoiding the need for separate hardware systems for each plane.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system dynamically changes parameters such as plane position (Z-coordinate), transparency levels, and content distribution across planes based on user interaction. The content receiver adjusts these parameters in real-time to enhance depth perception and user engagement, managing complexity through software-based parameter control rather than hardware changes.

Inventive Principle:
Principle #35Parameter changes

3Adaptability or versatility

If 3D content is fixed on a single plane, then the system is easier to control, but dynamic configuration and immersive engagement are limited

Engineering Contradiction:
Improvedynamic configuration capabilityVSAvoidsystem control simplicity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The display system transitions from static single-plane content to dynamic multi-plane 3D content that can be reconfigured in real-time. The content receiver dynamically adjusts content position, plane depth, transparency, and distribution based on user interactions detected by sensors. This dynamic configuration capability enhances adaptability while maintaining ease of operation through automatic sensor-based control and intuitive gesture recognition.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system incorporates sensor devices that detect user movements and gestures, providing feedback to the content receiver. This feedback loop enables automatic adjustment of 3D content configuration across multiple planes, enhancing dynamic configuration capability while simplifying operation for users who only need to provide natural gestures rather than complex commands.

Inventive Principle:
Principle #23Feedback

4Adaptability or versatility

If sensor devices are integrated for user movement detection, then interactive capability is enhanced, but device complexity and cost increase

Engineering Contradiction:
Improveinteractive capabilityVSAvoidsystem component complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Sensor devices serve as intermediaries between the user and the 3D content display system. They detect user movements and gestures, converting physical actions into digital signals that the content receiver can process. This intermediary approach enhances interactive capability by enabling natural gesture control while managing complexity through standardized sensor interfaces and processing protocols.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentEP2525580B1Dynamically configurable 3D display
Publication Date: 2016.06.22 ECHOSTAR TECH LLC
  • EP2525580B1 patent drawingFigure 1
  • EP2525580B1 patent drawingFigure 2A
  • EP2525580B1 patent drawingFigure 2B

AI summary

Methods, systems and computer program products provide a dynamically configurable 3D display utilizing a content receiver. The content receiver generates the 3D content with an offset that enables the images to be viewable in a plurality of 3D regions, where each 3D region and images therein are perceived as having a different degree of depth relative to other images within 3D regions. The user viewing the 3D content may interact with the 3D content through a sensor device communicatively coupled to the content receiver that senses user movements and transmits signals to the content receiver for taking some action in response to the user's movements, including moving the 3D content between various 3D regions. 3D content in a foreground 3D region may be partially transparent to enable viewing of underlying 3D content in a background 3D region. 3D content may include a 3D user interface enabling the user to enter selections.