3D Display Driving Method for Crosstalk Reduction

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Solution Overview

Problem

Current 3D display devices have limitations in continuous viewing angle and high crosstalk, particularly when the viewer's eyes move, leading to suboptimal stereo perception and reduced effectiveness in achieving glasses-free 3D display.

Innovation Solution

A driving method for a 3D display device that dynamically adjusts the positions for displaying left-eye and right-eye views on an LCD panel based on the viewer's eye position, using subpixels to display different gray scale information for each eye, and alternately arranges luminous and black areas in both row and column directions to reduce crosstalk and enhance viewing angles.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If the viewer's eyes move from the predetermined viewing position, then the viewing flexibility is improved, but crosstalk increases and stereo perception deteriorates

Engineering Contradiction:
Improveviewing angle rangeVSAvoidcrosstalk
Core Design Contradiction:
Adaptability or versatilityVSObject-affected harmful factors

Solution Approach 1:

The patent implements dynamic eye position tracking using a camera to detect the viewer's eye coordinates in real-time. Based on the detected eye position, the system dynamically adjusts the gray scale information displayed to the left and right eyes, thereby maintaining proper stereo separation and reducing crosstalk even when the viewer moves from the predetermined viewing position.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system establishes a feedback loop where the camera continuously monitors eye position, the processor calculates the appropriate gray scale adjustments based on the detected position, and the display updates accordingly. This closed-loop feedback mechanism ensures that the display adapts to viewer movement while maintaining image quality and minimizing crosstalk.

Inventive Principle:
Principle #23Feedback

2Device complexity

If fixed gray scale information is displayed to left and right eyes, then the display complexity is reduced, but stereo perception accuracy deteriorates when eyes move

Engineering Contradiction:
Improvedisplay control complexityVSAvoidstereo perception accuracy
Core Design Contradiction:
Device complexityVSMeasurement precision

Solution Approach 1:

Instead of using fixed gray scale information, the patent employs dynamic gray scale adjustment based on real-time eye position detection. The processor calculates different gray scale values for the left and right eyes according to their respective positions, ensuring accurate stereo perception is maintained even as the viewer moves, while the added complexity is managed through automated algorithms.

Inventive Principle:
Principle #15Dynamics

3Ease of manufacture

If luminous and black areas are arranged only in row direction, then the manufacturing process is simplified, but crosstalk reduction effectiveness is limited

Engineering Contradiction:
Improvepanel fabrication simplicityVSAvoidcrosstalk
Core Design Contradiction:
Ease of manufactureVSObject-affected harmful factors

Solution Approach 1:

The patent segments the display area into luminous and black regions arranged in both row and column directions, creating a grid-like pattern. This dual-directional segmentation enhances the ability to control light distribution and reduce crosstalk between left and right eye views, while the regular pattern keeps the manufacturing process relatively straightforward.

Inventive Principle:
Principle #1Segmentation

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The method reduces crosstalk and increases the continuous viewing angle, enabling a full-view 3D display experience by dynamically adjusting the display positions according to the viewer's eye movement and ensuring different gray scale information is displayed to each eye, thereby improving the effectiveness of glasses-free 3D display.

Implementation Method 1

controlling first subpixels, arranged in an electroluminescent display (ELD) panel provided below a liquid crystal display (LCD) panel, to form luminous areas and black areas alternately arranged in a row direction

Methodology Applied
Scientific EffectElectroluminescence: Electroluminescence

Implementation Method 2

controlling second subpixels corresponding to the same position for displaying the left-eye image in the LCD panel to display same first gray scale information, and controlling second subpixels corresponding to the same position for displaying the right-eye view to display same second gray scale information

Methodology Applied
Scientific EffectLiquid crystal optical modulation: Liquid Crystals

Data Source

PatentUS10317689B23D display device and driving method thereof
Publication Date: 2019.06.11 BOE TECHNOLOGY GROUP CO LTD
  • US10317689B2 patent drawing
  • US10317689B2 patent drawing
  • US10317689B2 patent drawing

AI summary

A 3D display device and a driving method thereof are provided, which includes controlling first subpixels, arranged in an electroluminescent display (ELD) panel disposed below a liquid crystal display (LCD) panel, to form luminous areas and black areas alternately arranged in the row direction, so as to form a rear grating; determining a position for displaying a left-eye view and a position for displaying a right-eye view in the LCD panel according to current positions of eyes of a viewer; and controlling second subpixels corresponding to the same position for displaying the left-eye image in the LCD panel to display same view, and controlling second subpixels corresponding to the same position for displaying the right-eye image to display same view.