3D Display Device with Gesture Detection for Interactive Control

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Solution Overview

Problem

Existing display devices with three-dimensional capabilities are primarily used for viewing purposes and lack functionality to enhance user operations, necessitating a solution that integrates three-dimensional display with intuitive and convenient operation methods.

Innovation Solution

A display device comprising a first and second display unit, detecting units, and a control unit that allows for the manipulation of three-dimensional objects across two spaces, enabling users to interact with these objects through detected movements, with the ability to change the displayed objects based on user input and resolve conflicts in operation timing.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If three-dimensional display is used for viewing purposes, then display capability is improved, but operational convenience deteriorates

Engineering Contradiction:
Improvedisplay capabilityVSAvoidoperational convenience
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent extends the interaction space from two-dimensional display surfaces into three-dimensional space by detecting hand gestures and object movements in 3D space. The system creates a virtual operation space that matches the three-dimensional display environment, allowing users to interact with displayed objects through spatial gestures rather than traditional 2D touch or button operations.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The patent introduces detection units that capture hand gestures and object movements as intermediary signals between the user and the three-dimensional display. These detected movements serve as mediators that translate physical gestures into control commands for the displayed content, enabling intuitive interaction without direct contact with the display surface.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If multiple detecting units are added to enable interaction, then operational convenience is improved, but device complexity increases

Engineering Contradiction:
Improveoperational convenienceVSAvoiddevice complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The detection units are designed to perform multiple functions: detecting hand gestures, tracking object movements, and identifying interaction intentions. This multi-functionality reduces the need for separate specialized sensors for each type of interaction, thereby limiting the increase in device complexity while maintaining enhanced operational convenience.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system automatically processes detected gestures and movements through the control unit, which interprets the data and executes appropriate actions without requiring additional manual intervention. The detection and response system serves itself by creating a closed-loop interaction where detected movements directly trigger corresponding display changes, reducing the need for complex intermediate processing components.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS8786518B2Display device
Publication Date: 2014.07.22 KYOCERA CORP
  • US8786518B2 patent drawing
  • US8786518B2 patent drawing
  • US8786518B2 patent drawing

AI summary

According to an aspect, a display device includes a first display unit, a second display unit, a first detecting unit, a second detecting unit, and a control unit. The first display unit three-dimensionally displays a first display object in a first space. The second display unit three-dimensionally displays a second display object associated with the first display object in a second space. The first detecting unit detects a move of a first object in the first space. The second detecting unit detects a move of a second object in the second space. The control unit changes the first display object and the second display object according to a first move of the first object in the first space.