3D Display Lens-Pixel Matrix Alignment for Eye Strain Reduction
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Solution Overview
Problem
Current three-dimensional display systems, such as electronic hologram and virtual reality systems, often produce unnatural three-dimensional images due to mismatched convergence points and focal distances, leading to eye strain and discomfort for viewers.
Innovation Solution
A three-dimensional display device comprising pixel blocks and lens blocks arranged in matrices, where the display body and lens panel are maintained at predetermined intervals to spatially match virtual images produced by lenses with the same arrangement positions, ensuring consistent intervals between pixels and lenses to create a natural three-dimensional image.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If virtual reality system uses separate two-dimensional display devices for left and right eyes, then three-dimensional image can be displayed, but the convergence point and focal distance do not match causing eye strain
Solution Approach 1:
The display system is segmented into multiple sub-pixels arranged in a matrix, with each sub-pixel corresponding to a specific lens. This segmentation allows independent control of light emission from each sub-pixel, enabling precise matching of convergence points and focal distances for different regions of the three-dimensional image, thereby reducing eye strain while maintaining 3D display capability
Solution Approach 2:
Different regions of the display have different optical properties tailored to their specific functions. Each sub-pixel region is optimized with specific lens combinations and light emission characteristics to achieve the correct convergence and focal properties for that local area, ensuring natural three-dimensional viewing across the entire display surface
2Ease of operation
If electronic hologram system records interference fringe, then three-dimensional image can be reproduced, but high technical hurdles prevent practical use
Solution Approach 1:
Instead of recording and reproducing complex interference fringes, the system creates a simplified copy of the three-dimensional information by displaying multiple two-dimensional images on sub-pixels that correspond to different lenses. Each lens refracts light from its corresponding sub-pixels to form virtual images at appropriate convergence points, achieving 3D reproduction without the complexity of holographic interference recording
Solution Approach 2:
The patent replaces the complex optical interference and diffraction mechanisms of electronic holography with a simpler geometric optics approach using arrays of lenses and controlled light emission from sub-pixels. This substitution maintains three-dimensional image reproduction capability while dramatically reducing technical complexity and enabling practical implementation
3Object-affected harmful factors
If pixel blocks and lens blocks are arranged in matrix with predetermined intervals, then natural three-dimensional image is displayed, but device structure becomes complex
Solution Approach 1:
The patent merges the pixel array and lens array into an integrated structure where sub-pixels and lenses are positioned in corresponding relationships within a unified matrix framework. This merging allows the complex matrix arrangement to function as a single coordinated system, where the predetermined intervals between sub-pixels and lenses work together to naturally form three-dimensional images without requiring separate complex positioning mechanisms
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
The solution enables the display of natural three-dimensional images by aligning the convergence points with the image position, reducing eye strain and discomfort, and allowing for a more immersive viewing experience.
Implementation Method 1
lens blocks where a plurality of lenses are arranged to be matrix corresponding to the pixels, respectively
Data Source
AI summary
A three-dimensional display device comprises pixel blocks where pixels having a plurality of dots are arranged to be matrix, respectively, a display body formed in a matter that the pixel blocks are arranged in a matrix, lens blocks where a plurality of lenses are arranged to be matrix corresponding to the pixels, respectively, and a lens panel formed in a manner that the lens blocks are arranged in a matrix. A three-dimensional image is displayed by maintaining the display body and the lens panel at predetermined intervals so as to correspond the arrangement positions of the pixel blocks with those of the lens blocks on the matrix, concurrently, and by spatially matching virtual images of the dots, the virtual images being produced by a plurality of the lenses whose arrangement positions are the same among a plurality of the lens blocks.


