3D Effect Plane Image Mapping for Virtual Scene Display
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Solution Overview
Problem
Current methods for three-dimensional display of virtual scenes require extensive processing resources and involve complex image processing, splicing, and fusion of multiple plane images, while three-dimensional panoramic cameras are necessary for real scenes, leading to high manufacturing costs and inefficiencies in both cases.
Innovation Solution
An image processing method and device that preset an image processing model with a viewpoint, projection plane, and view window, allowing for efficient mapping and clipping of three-dimensional effect plane images, reducing the need for extensive processing and eliminating the requirement for three-dimensional panoramic cameras.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Manufacturing precision
If multiple plane images are processed, spliced, and fused to achieve three-dimensional display of virtual scenes, then the three-dimensional display effect is improved, but the processing complexity and resource consumption increase significantly
Solution Approach 1:
The patent extracts and utilizes the three-dimensional effect already embedded in single plane images. Instead of processing multiple plane images, the method extracts depth information and three-dimensional characteristics directly from individual plane images, mapping them to three-dimensional space to achieve the desired three-dimensional display effect with reduced processing complexity
Solution Approach 2:
The patent inverts the conventional approach by not creating three-dimensional effects through processing multiple two-dimensional images, but rather by directly mapping single plane images with inherent three-dimensional effects to three-dimensional space. This reversal simplifies the workflow from multi-image processing to single-image mapping
2Manufacturing precision
If three-dimensional panoramic cameras are used to photograph real scenes, then real scene three-dimensional display is achieved, but manufacturing costs and equipment requirements increase
Solution Approach 1:
The patent uses ordinary cameras to capture plane images that contain three-dimensional effects, creating a simplified copy of the three-dimensional information without requiring expensive three-dimensional panoramic cameras. This copying approach replaces complex multi-camera systems with simple single-camera solutions
Solution Approach 2:
The patent replaces expensive, complex three-dimensional panoramic cameras with inexpensive ordinary cameras. The ordinary cameras can be readily available and do not require specialized equipment, significantly reducing manufacturing costs and equipment investment
3Manufacturing precision
If extensive image processing, splicing, and fusion operations are performed, then comprehensive three-dimensional coverage is achieved, but processing time and resource consumption increase
Solution Approach 1:
The patent extracts three-dimensional information directly from single plane images without requiring extensive processing operations. By taking out and utilizing the inherent three-dimensional effects already present in the plane images, the method achieves comprehensive three-dimensional coverage with minimal processing time
Solution Approach 2:
The patent assumes that three-dimensional effects are preliminarily embedded in the plane images before processing. This preliminary presence of three-dimensional information eliminates the need for time-consuming processing, splicing, and fusion operations, as the three-dimensional data is already prepared and available
Data Source
AI summary
An image processing method includes presetting an image processing model and performing the following processing based on the model when a first three-dimensional effect plane image is displayed in response to an operation of a user. The method further includes mapping the first three-dimensional effect plane image to the projection plane, determining, according to the three-dimensional position relationship among the viewpoint, the projection plane, and the view window and the size of the view window, a first visual area obtained by projection onto the projection plane through the viewpoint and the view window, and clipping a first image in the first visual area, and displaying the first image.


