Three-Dimensional Finger Motion Detection for Game Object Control
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Solution Overview
Problem
Current game systems that utilize virtual operation portions on screens can only facilitate two-dimensional motion, limiting the operability of players and preventing the simulation of three-dimensional movements.
Innovation Solution
An information processing system that includes a detection unit to detect three-dimensional finger motions and a motion control unit to control a movable object within the game based on these detected motions, allowing for intuitive three-dimensional control.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If a virtual operation portion is used on the game screen, then the operation interface is simple and intuitive, but the player motion is limited to two-dimensional motion and cannot achieve three-dimensional motion
Solution Approach 1:
The patent applies dimensionality change by transitioning from two-dimensional touch screen operations to three-dimensional finger motion detection. The detection unit captures finger position, movement direction, and depth information in three-dimensional space, enabling the player to perform three-dimensional motions such as jumping, crouching, and directional movement simultaneously through natural finger gestures in space.
2Adaptability or versatility
If three-dimensional finger motion detection is implemented, then three-dimensional player control is achieved, but the device complexity increases
Solution Approach 1:
The patent replaces complex mechanical three-dimensional input devices with an optical detection system. The detection unit uses optical sensors or cameras to detect finger motion in three-dimensional space, converting physical finger gestures into digital control signals without requiring mechanical components, thereby reducing overall device complexity while maintaining three-dimensional control capability.
Data Source
AI summary
An information processing system, a program, and an information processing method that can improve convenience when operating a movable object within an application. An information processing system that provides an application that can be executed on an information processing terminal includes a detection unit that detects a three-dimensional motion of a finger of a user, and a motion control unit that controls a three-dimensional motion of a movable object within the application based on the three-dimensional motion of the finger of the user detected by the detection unit.


