3D Game Board with Tiered Square Frames

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Solution Overview

Problem

Traditional planar game boards for strategic games like Mill are monotonous and fail to meet the increasing demands for a more engaging and intellectual user experience.

Innovation Solution

A three-dimensional game board with varying sized square frames and support frames that connect at midpoints, allowing pieces to be placed in three-dimensional space, enhancing strategic gameplay and spatial cognition, and featuring a detachable design for easy assembly and storage.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If a planar board is used for Mill game, then the game structure is simple and easy to manufacture, but the user experience becomes monotonous and lacks engagement

Engineering Contradiction:
Improveboard structure simplicityVSAvoiduser experience engagement
Core Design Contradiction:
Ease of manufactureVSAdaptability or versatility

Solution Approach 1:

The patent transforms the traditional two-dimensional planar board into a three-dimensional structure by adding vertical layers and height variations. The board now includes multiple tiers with pieces that can be stacked vertically, creating depth and spatial complexity while maintaining the core Mill game mechanics. This dimensional expansion directly addresses the monotony issue by providing visually engaging and strategically deeper gameplay.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If a three-dimensional game board is introduced, then the user experience becomes more engaging and strategic, but the device complexity and manufacturing difficulty increase

Engineering Contradiction:
Improvegameplay strategic depthVSAvoidboard structure complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The three-dimensional board is divided into multiple independent tiers or layers, each functioning as a separate playing surface. These segmented tiers can be manufactured individually using standard planar board techniques, then assembled together. This segmentation reduces the manufacturing complexity of the overall 3D structure while preserving the strategic depth and engagement benefits of the vertical dimension.

Inventive Principle:
Principle #1Segmentation

3Adaptability or versatility

If a three-dimensional game board is introduced, then the user experience becomes more engaging and strategic, but the storage and transportation difficulty increase

Engineering Contradiction:
Improvegameplay strategic depthVSAvoidstorage convenience
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent incorporates detachable or movable connections between the vertical tiers, allowing the board to be disassembled into flat, stackable components for storage and transportation. During gameplay, the tiers are assembled into their three-dimensional configuration to provide strategic depth. This dynamic reconfigurability resolves the contradiction by enabling both engaging 3D gameplay and convenient flat storage when not in use.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS11167202B2Three-dimensional game board
Publication Date: 2021.11.09 EINSTEINMILL SHANGHAI LTD
  • US11167202B2 patent drawing
  • US11167202B2 patent drawing
  • US11167202B2 patent drawing

AI summary

The invention provides a three-dimensional game board, comprising at least two tiers of board frames arranged up and down, each tier comprising at least one square frame, the size of each square frame in each tier varying, and on each square frame, a position for setting a piece being provided on each of four corners and on the midpoint of each of four sides; four support frames are arranged among the square frames in each tier of the board frame, which connect the positions at the midpoints of corresponding sides of each of the square frames to form a three-dimensional game board.