3D Virtual Layer Depth Control via Gesture Recognition

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Solution Overview

Problem

Existing electronic devices lack an intuitive user interface for easily navigating and controlling three-dimensional icons and virtual layers, making it difficult for users to interact with complex multimedia functions.

Innovation Solution

An electronic device equipped with a camera to capture user gestures and a controller to adjust the depth and position of virtual layers and icons based on gesture inputs, allowing users to change the position of virtual layers and icons within a three-dimensional space using predefined gesture modes or voice commands.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If traditional two-dimensional display interfaces are used, then device simplicity is maintained, but user interaction with three-dimensional content becomes difficult and unintuitive

Engineering Contradiction:
Improveuser interactionVSAvoidinterface complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent transitions from traditional two-dimensional display interfaces to a three-dimensional virtual space interface. Virtual layers are displayed at different depths in three-dimensional space, allowing users to interact with icons and objects in a spatial environment. This dimensional change enables more intuitive user interaction while maintaining interface simplicity through natural spatial relationships.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If multiple virtual layers with different depths are displayed, then information organization capability is improved, but control difficulty increases

Engineering Contradiction:
Improveinformation organizationVSAvoidcontrol difficulty
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent implements dynamic control of virtual layers through gesture recognition. Users can perform gestures to move virtual layers between different depths, adjust their positions, and select specific layers. This dynamic interaction allows flexible information organization while keeping control simple through intuitive physical gestures rather than complex menu navigation.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent introduces gesture recognition as an intermediary between the user and the virtual layers. Instead of directly manipulating digital interfaces, users perform physical gestures that are translated into layer control commands. This intermediary layer simplifies control by mapping natural hand movements to interface operations, making it easier to manage multiple virtual layers with different information organization functions.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of operation

If gesture recognition is implemented for controlling virtual layers, then user interface intuitiveness is improved, but device complexity increases

Engineering Contradiction:
Improveinterface intuitivenessVSAvoidsystem complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent replaces traditional mechanical input devices (buttons, keyboards, mice) with gesture-based control. The camera captures hand movements and the controller interprets these gestures to control virtual layers. This substitution eliminates the need for physical interface components while improving intuitiveness, as gestures naturally map to spatial manipulations in the three-dimensional virtual space.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS9030487B2Electronic device for displaying three-dimensional image and method of using the same
Publication Date: 2015.05.12 LG ELECTRONICS INC
  • US9030487B2 patent drawing
  • US9030487B2 patent drawing
  • US9030487B2 patent drawing

AI summary

An electronic device for displaying a three-dimensional image and a method of using the same, and more particularly, to an electronic device for displaying a three-dimensional image and a method of using the same that can provide a user interface for controlling positions of a three-dimensional icon and a virtual layer including the same according to a user gesture are provided. The electronic device for displaying a three-dimensional image includes a camera for photographing a gesture action in three-dimensional space; a display unit for displaying a virtual layer including at least one object with a first depth at three-dimensional virtual space; and a controller for selectively performing one of a first action of changing a depth in which the virtual layer is displayed to a second depth and a second action of changing a position of the object, according to the gesture action based on a gesture input mode.