3D GUI with Vector Fields for Medical Imaging
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Solution Overview
Problem
Conventional 2D graphical user interfaces (GUIs) face challenges when interacting with 3D environments, as they consume significant CPU/GPU resources for matrix transformation, lack angular displacement data, and cannot provide depth values, limiting their ability to engage users in complex 3D tasks such as medical diagnostics.
Innovation Solution
A comprehensive 3D GUI that provides absolute addresses and linear and non-linear motion vectors, utilizing a 2.5D coordinate system and high-resolution 3D navigational devices to enable direct manipulation of 3D objects with six degrees of freedom, incorporating vector fields and distributed neural networks for enhanced user engagement and accuracy.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Device complexity
If conventional 2D GUI is used for 3D interaction, then device complexity is reduced, but measurement precision and ease of operation deteriorate due to lack of depth values and angular displacement data
Solution Approach 1:
The patent transitions from 2D to 3D graphical user interface, adding depth dimension (Z-axis) to the traditional 2D plane. This enables direct manipulation of 3D objects with six degrees of freedom, providing accurate depth values and angular displacement data while maintaining user-friendly interaction through spatial metaphors.
Solution Approach 2:
The patent introduces a 3D navigational device as an intermediary between the user and the 3D virtual environment. This device captures six-degree-of-freedom motion data and translates it into accurate positional and rotational information for 3D objects, resolving the precision limitations of direct 2D interface manipulation.
2Ease of manufacture
If conventional 2D GUI with matrix transformation is used, then ease of manufacture is improved, but use of energy increases due to significant CPU/GPU resource consumption
Solution Approach 1:
The patent replaces the computational matrix transformation system with a geometric 3D coordinate system approach. Instead of performing complex 2D-to-3D matrix transformations in real-time, the system directly utilizes six-degree-of-freedom motion vectors from the navigational device, significantly reducing CPU/GPU computational load and energy consumption.
3Ease of operation
If conventional 2D navigational device is used, then ease of operation is maintained, but loss of information occurs due to lack of angular displacement data
Solution Approach 1:
The patent upgrades from 2D to 3D navigational device that captures motion in six degrees of freedom. This adds rotational dimensions (pitch, yaw, roll) to the traditional 2D planar motion, providing complete angular displacement data while maintaining intuitive operation through natural hand movements in three-dimensional space.
Data Source
AI summary
A three-dimensional graphical user interface (3D GUI) configured to be used by a computer, a display system, an electronic system, or an electro-mechanical system. The 3D GUI provides an enhanced user-engaging experience while enabling a user to manipulate the motion of an object of arbitrary size and a multiplicity of independent degrees of freedom, using sufficient degrees of freedom to represent the motion. The 3D GUI is configured to process the kinematics of objects interacting with vector fields by using the analytics of Stokes' law. The 3D GUI is also configured to process distributed neural networks by methods including combining the actions of individual nodes and storing the result as a T matrix product in a central cluster node.


