3D User Interface Navigation via Hand Orientation and Depth
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Solution Overview
Problem
Existing methods for navigating user interfaces in augmented and virtual reality environments are cumbersome, inefficient, and place a significant cognitive burden on users, requiring extensive inputs and leading to errors and energy waste, particularly in battery-operated devices.
Innovation Solution
Implement methods and interfaces that utilize user inputs such as movement in depth, hand orientation, and air gestures to navigate user interfaces, allowing for intuitive and efficient interaction with three-dimensional environments, including the use of touch-sensitive displays, eye-tracking, and hand-tracking components to enhance user interaction.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If conventional methods for navigating user interfaces are used in augmented and virtual reality environments, then users can access system and application interfaces, but the interaction becomes cumbersome and requires extensive inputs
Solution Approach 1:
The patent introduces depth as a new dimension for user input by detecting movement in the depth direction relative to a viewpoint. This allows users to navigate interfaces using natural spatial movements rather than traditional two-dimensional inputs, reducing the complexity of interaction requirements while maintaining full interface accessibility.
Solution Approach 2:
The patent replaces conventional mechanical input devices (keyboards, mice, touch screens) with motion sensing technology that detects user movements in three-dimensional space. This substitution eliminates the need for extensive mechanical inputs and enables more intuitive interaction with virtual interfaces.
2Reliability
If multiple inputs are required to switch between application user interfaces, then interface switching can be controlled precisely, but the process becomes tedious and error-prone
Solution Approach 1:
The system detects user movements in advance and proactively presents relevant interface elements or initiates interface transitions before the user completes their intended action. This preliminary detection and response reduces the number of subsequent inputs needed while maintaining precise control over interface navigation.
Solution Approach 2:
The patent implements feedback mechanisms that continuously monitor user movements and adjust interface responses in real-time. This feedback loop ensures that interface switching is both precise and responsive, eliminating errors and reducing the cognitive burden on users by adapting to their intentions dynamically.
3Adaptability or versatility
If extensive inputs are required to invoke system user interfaces, then interface functionality can be accessed, but cognitive burden on the user increases significantly
Solution Approach 1:
The system performs self-service by automatically detecting user intentions through motion sensing and initiating appropriate interface transitions or actions without requiring explicit user commands. This autonomous response reduces cognitive burden while maintaining full accessibility to system functions through intuitive spatial interactions.
4Productivity
If conventional navigation methods are used, then users can access interfaces, but time consumption increases and energy is wasted
Solution Approach 1:
The patent enables continuous interface navigation through sustained motion detection, allowing users to move through interfaces smoothly without discrete pauses or repeated inputs. This continuous interaction reduces the total time required for navigation and consequently decreases energy consumption by reducing the duration of active processing.
Data Source
AI summary
While a view of an environment is visible via a display generation component, a computer system detects a first user input. In response to detecting the first user input, if the first user input is performed while a hand of a user is oriented with a palm of the hand facing toward a viewpoint of the user, the computer system performs a system operation that includes displaying, in the environment, multiple representations of applications. In response to detecting the first user input, if the first user input is performed while the hand of the user is oriented with the palm of the hand facing away from the viewpoint of the user, the computer system performs an operation associated with a location in the environment toward which the user's attention is directed.


