3D Magnetic Puzzle With Segmented Sectors

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Solution Overview

Problem

Current magnetic puzzles are too simple and easy to solve, lacking the complexity and challenge of a hard-to-solve 3-D cubical puzzle with movable sectors.

Innovation Solution

A 3-D cubical puzzle is designed as a cube with eight movable sectors that rotate about a central cross-piece, featuring three orthogonal axes with magnets inside holders, allowing movable elements to change positions through magnetic interaction, creating a complex and varied puzzle structure.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a magnetic puzzle with movable sectors is designed, then the puzzle can change state through magnetic fields, but the puzzle becomes too simple and easy to solve

Engineering Contradiction:
Improvepuzzle state change capabilityVSAvoidpuzzle complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The puzzle is divided into eight movable sectors that can rotate independently about three orthogonal axes, with each sector containing multiple movable elements. This segmentation creates numerous possible configurations and positions, significantly increasing puzzle complexity while maintaining magnetic field-driven state changes

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The puzzle transitions from simple planar movement to three-dimensional rotation around three orthogonal axes (x, y, z), adding spatial dimensions to the problem. This multi-dimensional movement capability exponentially increases the number of possible states and makes the puzzle much harder to solve

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Device complexity

If movable elements are added to sectors, then the puzzle structure becomes more complex, but the mechanism becomes more difficult to operate

Engineering Contradiction:
Improvepuzzle structure complexityVSAvoidpuzzle operation ease
Core Design Contradiction:
Device complexityVSEase of operation

Solution Approach 1:

The patent replaces complex mechanical linkages and manual manipulation mechanisms with magnetic field interactions. Magnets embedded in movable elements and the central cross-piece create automatic magnetic attraction and repulsion forces that guide sector movements, reducing the need for complex mechanical operating mechanisms while maintaining high complexity in the puzzle structure

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Adaptability or versatility

If magnets are positioned inside holders, then magnetic interaction increases puzzle variety, but manufacturing precision requirements increase

Engineering Contradiction:
Improvepuzzle position varietyVSAvoidmagnet positioning precision
Core Design Contradiction:
Adaptability or versatilityVSManufacturing precision

Solution Approach 1:

The puzzle structure is segmented into modular holders that can be pre-assembled with magnets in controlled manufacturing environments. These modular units are then assembled into the final puzzle, allowing precise magnet positioning to be achieved through modular assembly rather than requiring ultra-precise single-step manufacturing

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The holder structure serves as an intermediary component between the magnets and the movable sectors. This intermediary provides a stable, pre-positioned mounting structure for the magnets, ensuring consistent and precise magnetic field generation while simplifying the overall manufacturing process

Inventive Principle:
Principle #24Intermediary (Mediator)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The puzzle's magnetic interaction mechanism increases its complexity and variety of positions, making it difficult to solve, providing a challenging and engaging experience similar to the Rubik's Cube without the need for color guides.

Implementation Method 1

Each holder of the movable element has a magnet positioned inside. The movable elements have two distinct positions - extracted and retracted. Magnets interact with each other by pairs in any static position of the cubical 3-D puzzle, which causes the movable elements to be either being pulled to the center or being pushed away from the center

Methodology Applied
Scientific EffectMagnetic interaction: Magnetism

Data Source

PatentUS12109502B2Cubical 3-D magnetic puzzle with movable sectors
Publication Date: 2024.10.08 OSIPOV ILYA V
  • US12109502B2 patent drawing
  • US12109502B2 patent drawing
  • US12109502B2 patent drawing

AI summary

Disclosed herein is the 3-D puzzle implemented as a cube consisting of eight movable sectors configured to move about a central cross-piece created by three axels that are perpendicular to each other. Each movable sector includes three movable elements positioned orthogonally to each other. Each movable element has an outer edge surface attached to a holder. The holders of the three movable elements form a central cross inside the movable sector. The central cross allows the three movable elements to assume positions where the movable element is extracted or retracted relative to the hosting movable sector. Each holder of the movable element has a magnet positioned inside. The central piece of the 3-D cubical puzzle is formed by a central cross made of three orthogonal axes with flat ends configured to fix the movable elements in a static position and to move from one static position into another.