Real-Time 3D Model Control via Virtual Camera and Facial Landmark Mapping

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Solution Overview

Problem

Existing methods for real-time control of three-dimensional models in mobile internet environments face challenges due to limited computing resources and hardware constraints, particularly in accurately capturing and transmitting facial expressions and head movements using ordinary mobile devices.

Innovation Solution

A method and system that captures real-time video of an actual object, marks actions, and forms control instructions for a 3D model by utilizing low-resolution image copies, face landmark recognition, and head orientation reference patterns to create a coordinate map, enabling accurate and efficient real-time control of 3D models despite limited hardware resources.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If high-definition webcam and professional devices are used to achieve high-accuracy expression control, then measurement precision is improved, but device complexity and cost increase

Engineering Contradiction:
Improvefacial expression control accuracyVSAvoidwebcam and processing system complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent uses a virtual camera model that replicates the function of a physical webcam through software algorithms. Instead of relying on expensive professional webcams, the system creates a virtual copy that processes standard webcam footage to achieve professional-grade facial expression control, thereby reducing hardware complexity while maintaining measurement precision

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent replaces the mechanical/optical system of professional webcams with a computational algorithm running on ordinary mobile devices. The virtual camera software substitutes physical hardware complexity with software-based image processing, enabling high-accuracy facial landmark detection and expression control using only standard mobile device cameras

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Measurement precision

If fixed camera position relative to face is maintained to achieve accurate expression capture, then measurement precision is improved, but ease of operation deteriorates

Engineering Contradiction:
Improvefacial action expression capture accuracyVSAvoiduser movement freedom
Core Design Contradiction:
Measurement precisionVSEase of operation

Solution Approach 1:

The patent implements a dynamic camera model that automatically adapts to head movements and changes in camera-to-face distance. The virtual camera algorithm dynamically adjusts processing parameters based on detected head orientation and distance, maintaining accurate facial expression capture regardless of user position or movement, thereby preserving measurement precision while significantly improving ease of operation

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system continuously monitors head orientation and camera position relative to the face, using this feedback to automatically adjust the virtual camera processing parameters. This closed-loop feedback mechanism ensures that facial expression accuracy is maintained dynamically as the user moves, eliminating the need for fixed camera positioning while preserving measurement precision

Inventive Principle:
Principle #23Feedback

3Measurement precision

If RGBD webcam with depth information is used to achieve accurate 3D control, then measurement precision is improved, but device complexity and cost increase

Engineering Contradiction:
Improve3D model control accuracyVSAvoidwebcam hardware requirements
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent replaces the specialized RGBD webcam hardware with a computational solution that runs on ordinary mobile devices. The algorithm processes standard RGB webcam footage to infer depth and 3D spatial information through image processing and geometric calculations, substituting complex hardware with software-based 3D reconstruction that achieves comparable measurement precision without specialized devices

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The system creates a virtual 3D model that replicates the functionality of depth-sensing hardware. By using algorithms to generate virtual depth maps and spatial relationships from standard 2D webcam images, the patent produces a computational copy of what RGBD sensors would provide, enabling accurate 3D model control on devices without specialized depth-sensing hardware

Inventive Principle:
Principle #26Copying

4Productivity

If complex algorithms are used to achieve real-time 3D model control on mobile devices, then productivity is improved, but use of energy increases

Engineering Contradiction:
Improvereal-time processing speedVSAvoidmobile device energy consumption
Core Design Contradiction:
ProductivityVSUse of energy by moving object

Solution Approach 1:

The patent divides the complex real-time processing task into separate modular stages: facial landmark detection, head orientation estimation, virtual camera parameter calculation, and 3D model control generation. This segmentation allows each module to be optimized independently for energy efficiency while maintaining overall real-time processing speed, reducing total energy consumption compared to monolithic algorithm approaches

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system implements adaptive processing that adjusts computational effort based on scene complexity and motion intensity. During periods of low activity, the algorithm reduces processing frequency or detail level, conserving energy while maintaining responsiveness. This partial action approach ensures real-time productivity is preserved when needed while minimizing energy consumption during static or low-demand periods

Inventive Principle:
Principle #16Partial or excessive action

Data Source

PatentUS10930074B2Method and system for real-time control of three-dimensional models
Publication Date: 2021.02.23 APPMAGICS TECH BEIJING LTD
  • US10930074B2 patent drawing
  • US10930074B2 patent drawing
  • US10930074B2 patent drawing

AI summary

Embodiments of the present application provide a method for real-time control of a three-dimensional model configured to solve technical issues that a real-time feedback for an actual object is not formed through limited resources in order to control an action of the three-dimensional model to form a live video in a mobile internet environment. The method includes: capturing a real-time video of an actual object; marking an action of the actual object in an image of the real-time video; and forming an action control instruction of a corresponding 3D model according to a change of the action that is marked.