3D Model Display Control via Subject Gaze Detection

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Solution Overview

Problem

Conventional 3D video generation methods cannot cause 3D objects to perform interactive motions or reactions in response to observer movements, lacking immersion and engagement.

Innovation Solution

An information processing device with a control unit and detection unit that changes the display mode of a 3D model based on detected features of a subject, such as line-of-sight direction, allowing the 3D model to interactively respond to the observer's motions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional 3D video generation methods are used, then a 3D video can be generated using actual video of a subject, but the generated 3D object cannot perform interactive motion or reaction in response to observer movement

Engineering Contradiction:
Improveinteractive capabilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system detects the observer's head motion and eye gaze direction, then feeds this information back to control the 3D object's motion and reaction. The detection unit captures observer state, and the control unit adjusts the 3D model's display mode accordingly, creating a closed-loop interactive system that enables natural interaction between the observer and the virtual subject.

Inventive Principle:
Principle #23Feedback

2Illumination intensity

If the 3D model displays fixed motion patterns, then the system is simple to implement, but the observer cannot experience immersion or presence as if the subject is close by

Engineering Contradiction:
Improvesense of immersionVSAvoidcontrol complexity
Core Design Contradiction:
Illumination intensityVSDevice complexity

Solution Approach 1:

The system transitions from static, pre-programmed 3D model animations to dynamic, real-time adaptive motion control. The 3D model's display mode changes dynamically based on the observer's actual head position and gaze direction, allowing the virtual subject to naturally follow and respond to the observer's movements, thereby creating an immersive experience.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The 3D model autonomously adjusts its own motion and reaction based on detected observer state without requiring manual intervention. The control unit automatically modifies the 3D model's behavior in response to the detection unit's input, enabling the system to self-regulate and maintain natural interaction.

Inventive Principle:
Principle #25Self-service

3Ease of operation

If the 3D model responds to observer motion in real-time, then user engagement is enhanced, but the detection and control precision requirements increase

Engineering Contradiction:
Improveuser engagementVSAvoiddetection precision
Core Design Contradiction:
Ease of operationVSMeasurement precision

Solution Approach 1:

The system performs preliminary detection of the observer's head motion and eye gaze direction before the actual interaction occurs. By anticipating the observer's intended gaze direction based on head movement trends, the system can pre-adjust the 3D model's motion preparation, ensuring smooth and timely responses without requiring ultra-high precision detection at the moment of interaction.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS11842453B2Information processing device, information processing method, and program
Publication Date: 2023.12.12 SONY GROUP CORP
  • US11842453B2 patent drawing
  • US11842453B2 patent drawing
  • US11842453B2 patent drawing

AI summary

A subject feature detection unit (53) (detection unit) of a mobile terminal (80) (information processing device) detects a line-of-sight direction (E) (feature) of a subject (92) displayed simultaneously with a 3D model (90M) in a captured image (I). Then, the display control unit (54) (control unit) changes a line-of-sight direction (F) (display mode) of the 3D model (90M) so that the 3D model (90M) faces the camera (84) in accordance with the line-of-sight direction (E) of the subject (92) detected by the subject feature detection unit (53).