3D Model Rendering for Stereoscopic Image Effects

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Solution Overview

Problem

Existing image rendering technologies lack stereoscopic effect and vividness, resulting in poor user experience when adding effects to images.

Innovation Solution

Generate a three-dimensional model of a target object based on an effect display request, create a two-dimensional texture image using a three-dimensional model and target texture, render the image with a target material, and coincide it with the original image to achieve a three-dimensional visual effect.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If two-dimensional effect elements are added to a two-dimensional image, then various effects such as mist, water droplet, love and flame can be simulated, but the image lacks stereoscopic effect and vividness

Engineering Contradiction:
Improveease of adding effectsVSAvoidstereoscopic effect and vividness
Core Design Contradiction:
Ease of manufactureVSManufacturing precision

Solution Approach 1:

The patent applies dimensionality change by generating a three-dimensional model from the two-dimensional input image, then mapping textures and materials onto this 3D model to create a three-dimensional target image. This transforms the processing from 2D to 3D space, enabling realistic lighting, shadows, and depth effects that provide both stereoscopic effect and vividness while maintaining ease of effect application.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Manufacturing precision

If a three-dimensional model is generated and rendered with materials, then stereoscopic effect and vividness are enhanced, but the processing complexity and computational resources increase

Engineering Contradiction:
Improvestereoscopic effect and vividnessVSAvoidprocessing complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The patent performs preliminary action by generating the three-dimensional model and establishing the coordinate transformation relationships between the input image and the three-dimensional space before the actual rendering process. This preprocessing step organizes the computational tasks in advance, reducing the complexity during the main rendering phase by having the spatial framework and transformation matrices ready beforehand.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent segments the image processing into distinct modules: input image processing, three-dimensional model generation, texture mapping, material rendering, and coordinate transformation. Each module handles a specific aspect of the conversion, making the overall complex process more manageable and allowing for optimized processing of each individual component.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS20250322587A1Image rendering processing method and apparatus, device, and medium
Publication Date: 2025.10.16 BEIJING ZITIAO NETWORK TECH CO LTD
  • US20250322587A1 patent drawing
  • US20250322587A1 patent drawing
  • US20250322587A1 patent drawing

AI summary

Embodiments of the present disclosure relate to an image rendering processing method and apparatus, a device, and a medium. The method comprises: in response to a special effect display request for a target object in an original image, obtaining a three-dimensional model of the target object; on the basis of the three-dimensional model of the target object and a target texture image, generating a two-dimensional texture image corresponding to the target object; rendering the two-dimensional texture image by means of a target material to generate a two-dimensional target image; and overlapping the two-dimensional target image with the original image to display a special effect image of the target object.