3D Model Metadata Generation for Digital Content Realism
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Solution Overview
Problem
Existing techniques for generating virtual viewpoint images from multiple captured images are limited in providing appealing content, as they do not effectively utilize the 3D model information generated from these images.
Innovation Solution
An information processing apparatus and method that obtain and generate metadata from a 3D model of an object, allowing for the creation of more engaging digital content by designating metadata types and transmitting this metadata for use in applications, such as baseball game simulations.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Loss of information
If virtual viewpoint images are generated from multiple captured images, then three-dimensional shape information can be obtained, but the content appeal and user experience are insufficient
Solution Approach 1:
The patent extracts specific useful information from the 3D model data, such as player positions, poses, movements, and game situation metadata. This extracted metadata is then provided to applications in a structured format, allowing apps to create appealing content without requiring full 3D rendering capabilities.
Solution Approach 2:
The patent introduces metadata as an intermediary layer between the 3D model data and the application. This metadata serves as a simplified representation that bridges the gap between complex 3D information and application-specific needs, enabling better content creation while maintaining data fidelity.
2Manufacturing precision
If detailed 3D model information is processed and provided to applications, then content realism and interaction quality improve, but data processing complexity and transmission overhead increase
Solution Approach 1:
The patent segments the 3D model information into distinct metadata categories such as player positions, poses, movements, and game situations. This segmentation allows applications to selectively process only the relevant data needed for their specific purposes, reducing overall processing complexity while maintaining content realism.
Solution Approach 2:
The patent transforms complex 3D model data into simplified parameter-based metadata representations. By changing the data format from detailed geometric models to structured parameters, the system maintains precision for content creation while significantly reducing processing and transmission complexity.
3Adaptability or versatility
If multiple types of metadata are generated and transmitted, then application functionality and user experience are enhanced, but communication bandwidth and processing time are consumed
Solution Approach 1:
The patent performs preliminary processing of 3D model data to generate metadata in advance, during the video generation process. This preliminary action ensures that metadata is readily available when applications need it, reducing wait time and enabling faster application execution without sacrificing functionality.
Data Source
AI summary
An information processing apparatus is provided. The apparatus obtains information on a 3D model of an object. The apparatus generates metadata on the 3D model of the object on a basis of the information in accordance with a metadata generation request including a metadata type designation. The apparatus transmits the metadata on the 3D model of the object generated in accordance with the generation request.


