3D Model Generation Using Vertex Extraction for Low-Latency Streaming

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Conventional technologies face challenges in transmitting real-time three-dimensional video streams due to the large amount of data required, leading to significant delays and making live 3D transmissions over internet bandwidths impractical.

Innovation Solution

The approach generates a 3D model of an object using a 3D engine, which defines the object's vertices and color values, reducing data transmission by representing the object as a point cloud, and allows for real-time updating of the model's appearance based on captured facial expressions and movements.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Shape

If three-dimensional video streams are transmitted using conventional methods, then the object is depicted in three dimensions, but the data transmission requires large bandwidth and causes significant delays

Engineering Contradiction:
Improvethree-dimensional depictionVSAvoidtransmission delay
Core Design Contradiction:
ShapeVSLoss of time

Solution Approach 1:

The patent segments the three-dimensional object representation into essential geometric components (vertices, edges, faces) and only transmits the critical data defining these elements. Instead of transmitting complete volumetric data or high-resolution 3D video streams, the system transmits segmented geometric primitives that can be reconstructed into 3D representations, dramatically reducing data volume while preserving the three-dimensional depiction capability.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent extracts only the essential geometric information needed to represent three-dimensional objects - specifically vertex coordinates, color values, and spatial relationships - from complete 3D video data. By taking out and transmitting only these critical parameters rather than full volumetric datasets, the system achieves real-time 3D transmission with minimal bandwidth requirements and latency.

Inventive Principle:
Principle #2Taking out (Extraction)

2Loss of information

If complete 3D video data is transmitted, then the object representation is comprehensive, but the data volume is too large for internet bandwidth

Engineering Contradiction:
Improveobject detail completenessVSAvoiddata transmission volume
Core Design Contradiction:
Loss of informationVSQuantity of substance

Solution Approach 1:

The patent creates simplified geometric copies or representations of three-dimensional objects using vertex-based models. Instead of transmitting complete high-fidelity 3D video data, the system transmits copied geometric information (vertex positions, color values, spatial coordinates) that reproduces the essential appearance and form of objects. These geometric copies are sufficient for visual representation while occupying minimal data space for internet transmission.

Inventive Principle:
Principle #26Copying

3Productivity

If real-time 3D streaming is achieved through data reduction, then transmission latency is reduced, but the model generation complexity increases

Engineering Contradiction:
Improvereal-time transmission speedVSAvoidmodel generation complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent changes the parameter representation from complete volumetric data to simplified geometric parameters (vertex coordinates, color values, spatial positions). By transforming the data structure into parameter-based vertex models, the system enables rapid processing and real-time transmission. The parameter changes allow for efficient mathematical operations and straightforward reconstruction, reducing computational complexity despite the real-time requirements.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS11204495B2Device and method for generating a model of an object with superposition image data in a virtual environment
Publication Date: 2021.12.21 BITMANAGEMENT SOFTWARE GMBH
  • US11204495B2 patent drawing
  • US11204495B2 patent drawing
  • US11204495B2 patent drawing

AI summary

A device for generating a model of an object with superposition image data in a virtual environment includes an image capturing element configured to generate an image data stream of the object as well as a calculating unit configured to extract, from the image data stream, a model of the object from a real environment, to insert the extracted model into the virtual environment, and to superpose at least part of the model with superposition image data so as to generate the model of the object with superposition image data in the virtual environment, and a display element configured to display the model of the object with superposition image data in the virtual environment.