3D Model Configuration for Interactive Virtual Conferencing Rooms

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Solution Overview

Problem

Existing virtual conferencing systems lack the ability to create engaging and customizable virtual environments for real-time communication, limiting user interaction and engagement.

Innovation Solution

A virtual conferencing system that allows users to configure 3D models within virtual spaces, enabling projection of image data, video feeds, and predefined actions, with features like automatic rotation based on user input or participant speech.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a virtual conferencing system uses traditional 2D video conferencing interfaces, then the system is simple to operate, but user engagement and immersion are limited

Engineering Contradiction:
Improveinterface simplicityVSAvoidvirtual environment customization
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent transitions from traditional 2D video conferencing interfaces to 3D virtual environments, adding a spatial dimension to user interaction. Users can navigate virtual spaces, position themselves in 3D space, and interact with virtual objects, creating immersive experiences for seminars, classrooms, and social gatherings while maintaining ease of operation through intuitive controls

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Ease of manufacture

If the system provides basic video conferencing functionality, then the system is easy to implement, but user engagement and interaction are limited

Engineering Contradiction:
Improvesystem implementationVSAvoidvirtual space customization
Core Design Contradiction:
Ease of manufactureVSAdaptability or versatility

Solution Approach 1:

The system provides pre-configured virtual spaces, avatars, and interaction templates that can be deployed immediately, while also allowing users to customize and modify these elements. This preliminary preparation enables easy implementation with basic functionality while maintaining the ability to enhance engagement through customization when needed

Inventive Principle:
Principle #10Preliminary action

3Adaptability or versatility

If the system adds advanced 3D model configuration and projection features, then user engagement is enhanced, but system complexity increases

Engineering Contradiction:
Improvevirtual environment customizationVSAvoidsystem architecture
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system implements a unified 3D rendering engine that handles multiple functions including model configuration, video feed projection, image projection, and interactive elements within a single architectural framework. This multi-functional approach enables advanced features like projecting participant video feeds onto 3D avatars and displaying images on virtual surfaces without requiring separate complex subsystems for each function

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS12566531B2Configuring a 3D model within a virtual conferencing system
Publication Date: 2026.03.03 SNAP INC
  • US12566531B2 patent drawing
  • US12566531B2 patent drawing
  • US12566531B2 patent drawing

AI summary

Aspects of the present disclosure involve a system comprising a computer-readable storage medium storing a program and method for configuring a three-dimensional (3D) model within a virtual conferencing system. The program and method provide, in association with designing a room for virtual conferencing, an interface for configuring a 3D model; receiving, via the interface, an indication of user input for setting properties for the 3D model, the properties specifying image data for projecting onto the 3D model; and in association with virtual conferencing, providing display of the room based on the properties for the 3D model, and causing the image data to be projected onto the 3D model within the room.