3D Part Finishing via Liquid Submersion for Surface Roughness Reduction

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Solution Overview

Problem

3D printed parts often exhibit surface roughness and color inconsistencies due to residual unfused build material, which affects their smoothness, glossiness, and color uniformity.

Innovation Solution

Submerging 3D printed parts in a liquid at a temperature above the melting point of the polymeric build material but below the boiling point of the liquid to fuse residual unfused material, resulting in a treated part that is smooth, glossy, and uniformly colored.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If 3D printed parts are produced using additive processes with chemical binders or adhesives, then material application and layer binding are achieved, but surface roughness and color inconsistencies occur due to residual unfused build material

Engineering Contradiction:
Improveadditive manufacturing capabilityVSAvoidsurface smoothness and color uniformity
Core Design Contradiction:
Ease of manufactureVSManufacturing precision

Solution Approach 1:

The patent applies parameter changes by heating the liquid to a temperature above the melting point of the polymeric build material. This temperature parameter change causes the liquid to become viscous and penetrate the porous structure, melting and fusing the residual unfused build material on the part surface, thereby improving surface smoothness and color uniformity

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent utilizes phase transitions by heating the liquid to induce melting of the polymeric build material. The liquid transitions from a fluid state to a viscous state, enabling it to penetrate and fuse the residual material. This phase change is critical for achieving the desired surface finish and color consistency

Inventive Principle:
Principle #36Phase transitions

2Manufacturing precision

If liquid is heated to above the melting point of polymeric build material, then surface fusion and smoothing are achieved, but risk of overheating and damaging the part structure increases

Engineering Contradiction:
Improvesurface smoothnessVSAvoidoverheating damage risk
Core Design Contradiction:
Manufacturing precisionVSObject-affected harmful factors

Solution Approach 1:

The patent uses a liquid as an intermediary medium to transfer heat to the part surface. The liquid is heated to a temperature above the melting point of the polymeric build material but below its own boiling point, creating a viscous state that allows controlled heat transfer and material fusion without direct contact heating that could cause overheating damage

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The patent carefully controls the temperature parameter within a specific range: above the melting point of the polymeric build material but below the boiling point of the liquid. This parameter optimization ensures sufficient heat for fusion while preventing overheating and structural damage to the part

Inventive Principle:
Principle #35Parameter changes

3Manufacturing precision

If residual unfused build material is melted and fused into the exterior layer, then color uniformity and surface quality improve, but interior material structure may be affected

Engineering Contradiction:
Improvecolor uniformityVSAvoidinterior material structure
Core Design Contradiction:
Manufacturing precisionVSStability of the object's composition

Solution Approach 1:

The patent applies local quality by targeting only the exterior surface layer of the part for heating and fusion. The liquid penetrates and melts only the residual unfused material on the surface, while the interior material structure remains unaffected. This localized treatment achieves color uniformity without compromising the overall structural integrity

Inventive Principle:
Principle #3Local quality

4Manufacturing precision

If traditional machining processes are used to remove material, then surface finish can be improved, but material removal and part complexity increase

Engineering Contradiction:
Improvesurface finishVSAvoidmaterial removal
Core Design Contradiction:
Manufacturing precisionVSLoss of substance

Solution Approach 1:

The patent converts the harmful residual unfused build material into a beneficial element by melting and fusing it into the exterior layer. Instead of removing this material through machining, the process uses controlled heating to transform the residual material into a smooth, uniformly colored surface layer, eliminating the need for material removal while achieving superior surface finish

Inventive Principle:
Principle #22Blessing in disguise (Convert harm into benefit)

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

The treated parts show a significant reduction in surface roughness (up to 10 times) and improvement in gloss (up to 6 times), achieving a uniform color by integrating unfused material into the exterior layer without melting the interior, thus enhancing the aesthetic and surface quality.

Implementation Method 1

submerging a 3D printed part in a liquid that is at a temperature that is above the melting point of a polymeric or polymeric composite build material

Methodology Applied
Scientific EffectMelting: Melting

Implementation Method 2

submerging the 3D printed part in a liquid that is at a temperature that is above the melting point of a polymeric or polymeric composite build material

Methodology Applied
Scientific EffectThermal heating: Heating

Data Source

PatentUS11179904B2Three-dimensional (3D) part finishing system
Publication Date: 2021.11.23 PERIDOT PRINT LLC
  • US11179904B2 patent drawing
  • US11179904B2 patent drawing
  • US11179904B2 patent drawing

AI summary

A three-dimensional (3D) part finishing system includes a submerging apparatus to receive a 3D printed part, and a liquid supply container to receive the submerging apparatus. The system further includes a controller operatively connected to the submerging apparatus. The controller is to receive or determine an input time for the 3D printed part and to control submersion of the submerging apparatus into the liquid supply container for the input time.