3D Pattern Building Game With Launching Apparatus

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Solution Overview

Problem

Existing pattern building board games lack variety and fail to combine competitive sport and intellectual strategy effectively, as they are typically limited to two-dimensional play or do not allow simultaneous and alternating player actions.

Innovation Solution

A game apparatus featuring a three-dimensional game board with recessed compartments and launching devices that enable players to launch pieces into multiple levels, allowing for both simultaneous and alternating play, with distinguishable pieces and indicia to enhance game variety and strategy.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a two-dimensional board game is used, then the game structure is simple and easy to manufacture, but the game variety and strategic depth are limited

Engineering Contradiction:
Improvegame varietyVSAvoidgame structure
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent transitions from traditional two-dimensional board games to a three-dimensional game structure with multiple stacked boards. Players can place pieces on any of the multiple levels, creating winning patterns vertically, horizontally, and diagonally across different planes. This dimensional expansion dramatically increases game variety and strategic depth while maintaining a relatively simple overall structure consisting of stacked boards and piece placement mechanisms.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If simultaneous player actions are allowed, then the competitive sport element is enhanced, but the game rules and control mechanisms become more complex

Engineering Contradiction:
Improveplay modeVSAvoidcontrol mechanism
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic game modes that can switch between simultaneous play (free-for-all) and alternating turns based on game state or player choice. The system accommodates both competitive sport-style simultaneous action and traditional strategic alternating play within the same physical structure, allowing flexibility in play style without requiring multiple different game apparatuses.

Inventive Principle:
Principle #15Dynamics

3Adaptability or versatility

If multiple playing pieces are stacked in recessed compartments, then the three-dimensional pattern building capability is improved, but the difficulty of detecting and measuring the game state increases

Engineering Contradiction:
Improvepattern building capabilityVSAvoidgame state detection
Core Design Contradiction:
Adaptability or versatilityVSDifficulty of detecting and measuring

Solution Approach 1:

The patent uses distinguishably colored playing pieces for different players that can be easily visually identified when stacked in recessed compartments. The color-coding system allows players and referees to quickly determine which player owns which pieces and assess the game state without complex counting or tracking, even when multiple pieces are stacked vertically in the same compartment.

Inventive Principle:
Principle #32Color changes

Data Source

PatentUS8387988B2Pattern building game assembly with launching apparatus and methods
Publication Date: 2013.03.05 HASBRO INC
  • US8387988B2 patent drawing
  • US8387988B2 patent drawing
  • US8387988B2 patent drawing

AI summary

A game apparatus and a method using trays as the game board with vertical support columns, two sets of playing pieces and two launching devices. The one or more vertical support columns attach to the one or more trays to support the trays horizontally above a support surface. On the surface of each of the trays is a matrix and each element of the matrix has a recessed compartment orthogonal to the surface of the tray. Each recessed compartment is sized to hold a multiplicity of both types of playing pieces in a stacked manner. The launching devices are used to launch the playing pieces from the launching devices into the recessed compartments on the trays. Games are played with two or more players and the object of the game is for one player to be the first to build a predetermined pattern.