3D Permutation Puzzle Game With Multi-Function Touch Interface
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Solution Overview
Problem
There is a limited variety of permutation puzzle games available for entertainment, leading to a demand for new types of puzzle games that challenge players with different rules and arrangements.
Innovation Solution
A puzzle gaming system that allows users to manipulate tiles in a three-dimensional grid using horizontal and vertical moves, with the goal of transforming an initial arrangement into a target arrangement, featuring a user-controllable interface for touch-screen interaction, scoring, and sharing of game results via network connection.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If traditional permutation puzzle games are used, then the game variety is limited, but the rules and arrangements are well-established and easy to understand
Solution Approach 1:
The patent introduces a three-dimensional grid structure with coordinates (x, y, z) where tiles can be moved horizontally along x-axis and vertically along y-axis at different z-levels. This dimensional extension creates numerous permutation possibilities while maintaining intuitive spatial reasoning that players can understand.
2Adaptability or versatility
If a three-dimensional grid with multiple move types is implemented, then the puzzle variety and challenge increase, but the ease of operation decreases
Solution Approach 1:
The patent implements a unified selection mechanism where a single selection process serves multiple functions: selecting source location, selecting target location, and determining move type (horizontal/vertical) based on the coordinate difference. This multi-functionality reduces interface complexity while supporting diverse puzzle configurations.
Solution Approach 2:
The system automatically determines the move type (horizontal or vertical) based on the coordinate difference between source and target locations, eliminating the need for users to manually specify move type. The interface adapts to user input and provides appropriate move options, reducing cognitive load while maintaining puzzle complexity.
3Difficulty of detecting and measuring
If identical tiles are used in the arrangement, then the puzzle becomes more challenging to solve, but the visual distinction between tiles decreases
Solution Approach 1:
The patent employs different visual representation methods for different tile states: tiles at their target locations are displayed with enhanced visual properties (such as different coloring or highlighting) compared to tiles at incorrect locations. This local differentiation helps players identify progress and plan moves even when many tiles appear identical.
Data Source
AI summary
Among other things, in general, a permutation puzzle game is provided whose object is to arrange a set of tiles in a prescribed arrangement, starting from an initial arrangement or a series of initial arrangements, using permitted game moves. Such a puzzle game can be played using physical tiles, or virtually upon a computer. Methods, systems, and computer-readable media related to permutation puzzle games are also provided.


