3D Reconstruction Pose Error Thresholding

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Solution Overview

Problem

Existing 3D reconstruction methods for mobile devices are computationally expensive and resource-demanding, particularly when real-time SLAM algorithms provide inaccurate pose estimates, making them unsuitable for real-time navigation and augmented reality applications.

Innovation Solution

A method where a mobile device performs lightweight 3D reconstruction when pose errors are within a certain threshold, and sends a 3D reconstruction request to a server for more accurate central 3D reconstruction when pose errors exceed the threshold, allowing for a balance between energy efficiency and accuracy.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If computationally expensive 3D reconstruction algorithms are used to improve accuracy, then manufacturing precision is improved, but use of energy increases

Engineering Contradiction:
Improve3D reconstruction accuracyVSAvoidenergy consumption
Core Design Contradiction:
Manufacturing precisionVSUse of energy by moving object

Solution Approach 1:

The patent changes the parameter of reconstruction responsibility by dynamically switching between device-based reconstruction (for small pose errors) and server-based reconstruction (for large pose errors). This parameter change allows the system to adapt computational resource allocation based on real-time pose estimation quality, reducing energy consumption while maintaining accuracy.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent introduces an intermediary mechanism (the error threshold comparison and decision logic) that mediates between the mobile device's computational resources and the server's computational resources. This intermediary determines when to offload reconstruction tasks to the server, balancing energy efficiency with reconstruction accuracy.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Measurement precision

If computationally expensive SLAM pose refinement is performed to improve pose accuracy, then measurement precision is improved, but use of energy increases

Engineering Contradiction:
Improvepose estimation accuracyVSAvoidenergy consumption
Core Design Contradiction:
Measurement precisionVSUse of energy by moving object

Solution Approach 1:

The patent changes the parameter of pose refinement responsibility by switching between device-based refinement (when pose error is within threshold) and server-based refinement (when pose error exceeds threshold). This dynamic parameter change avoids unnecessary energy-consuming refinement operations on the device while maintaining measurement precision when needed.

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The mobile device performs self-service by autonomously evaluating its own pose error and making decisions about whether to perform reconstruction locally or request server assistance. This self-service mechanism eliminates the need for continuous expensive refinement while maintaining adequate accuracy through intelligent task allocation.

Inventive Principle:
Principle #25Self-service

3Productivity

If real-time 3D reconstruction is performed on mobile device to improve speed, then productivity is improved, but device complexity increases

Engineering Contradiction:
Improvereconstruction speedVSAvoidcomputational resource requirements
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent segments the 3D reconstruction task into two parts: initial reconstruction and refinement reconstruction. The mobile device performs initial reconstruction locally for speed, while server-based refinement is performed selectively when pose errors are large. This segmentation allows real-time performance while reducing device complexity by offloading only necessary refinement tasks.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces dynamic adaptability by making the reconstruction process responsive to real-time pose error conditions. The system dynamically adjusts computational complexity based on whether pose errors are within or exceed the threshold, allowing the device to maintain real-time performance while managing computational resource requirements flexibly.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS20250166295A13D reconstruction
Publication Date: 2025.05.22 TELEFONAKTIEBOLAGET LM ERICSSON (PUBL)
  • US20250166295A1 patent drawing
  • US20250166295A1 patent drawing
  • US20250166295A1 patent drawing

AI summary

It is provided a method for performing 3D reconstruction. The method includes: obtaining sensor data; determining a pose estimate; estimating a pose error; comparing the pose error against an error threshold; performing a device 3D reconstruction when the pose error is determined to be smaller than the error threshold, resulting in updates to a device 3D model; sending a 3D reconstruction request to the server to perform a central 3D reconstruction, when the pose error is determined to be greater than the error threshold, wherein the 3D reconstruction request includes data based on the sensor data; receiving a result of a central 3D reconstruction from the server; and performing a 3D model fusion of a device 3D model in the mobile device and the result of the central 3D reconstruction, wherein the device 3D model, at least partly, is a result of previous device 3D reconstruction.