3D Object Reconstruction With Rectified-Flow Watertight Mesh Generation

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Solution Overview

Problem

Existing systems for generating 3D models from 2D images face challenges in computational efficiency, accuracy, scalability, and flexibility, particularly in uncontrolled environments, and often require manual correction due to incorrect shapes and inconsistent textures, with limitations in output formats and high computational costs.

Innovation Solution

A computer-implemented process using a transformer-based rectified-flow generative model with low-rank adapter modules, decoupling camera pose estimation from mesh generation, and employing a curated dataset for efficient, image-only inference, resulting in watertight meshes with PBR-ready textures.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If deep learning-based methods are used to generate high-quality 3D content, then reconstruction quality is improved, but computational costs and inference latency increase

Engineering Contradiction:
Improvereconstruction qualityVSAvoidcomputational cost
Core Design Contradiction:
Manufacturing precisionVSUse of energy by moving object

Solution Approach 1:

The system segments the 3D reconstruction task into multiple independent stages: (1) extracting 2D image features, (2) generating a volumetric latent representation, (3) decoding to a sparse volumetric field, (4) extracting the watertight mesh, and (5) performing inverse rendering for textures. This segmentation allows each stage to be optimized independently and enables parallel processing, reducing overall computational cost while maintaining high reconstruction quality.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system performs preliminary actions by pre-extracting and storing 2D image features and pre-computing camera pose estimates during training. During inference, these pre-computed features are directly utilized to generate the volumetric latent representation, eliminating the need for repeated optimization loops and test-time fine-tuning, thus significantly reducing inference latency.

Inventive Principle:
Principle #10Preliminary action

2Manufacturing precision

If camera pose estimation is coupled with mesh generation, then geometric accuracy is improved, but system complexity and error propagation increase

Engineering Contradiction:
Improvegeometric accuracyVSAvoidsystem complexity
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The system segments the reconstruction pipeline into distinct modules: a camera pose estimation module that operates independently to compute pose parameters from 2D images, and a mesh generation module that takes the pose parameters as input to generate the watertight mesh. This segmentation prevents error propagation between components and simplifies the overall system architecture while maintaining geometric accuracy.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system introduces an intermediary volumetric latent representation that mediates between camera pose estimation and mesh generation. The volumetric latent serves as an intermediate structure that encodes spatial information from multiple views, allowing the mesh generation to proceed independently of complex pose optimization, thus reducing system complexity while maintaining accuracy.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If intermediate volumetric or point cloud representations are used, then reconstruction flexibility is improved, but compatibility with downstream pipelines deteriorates

Engineering Contradiction:
Improvereconstruction flexibilityVSAvoidcompatibility with downstream pipelines
Core Design Contradiction:
Adaptability or versatilityVSEase of manufacture

Solution Approach 1:

The system performs preliminary processing by automatically extracting and preparing watertight mesh representations in standard formats (OBJ, STL, glTF) during the decoding stage. This preliminary preparation ensures that the output is directly compatible with downstream pipelines for 3D printing, virtual reality, and other applications, eliminating the need for additional format conversion or processing steps.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system generates universal watertight mesh representations that can serve multiple downstream applications simultaneously. The same mesh output can be used for 3D printing, virtual reality, augmented reality, and other purposes, making the system highly versatile and compatible with various downstream pipelines without requiring application-specific processing.

Inventive Principle:
Principle #6Universality (Multi-functionality)

4Manufacturing precision

If models are retrained from scratch to adapt to new domains, then domain-specific accuracy is improved, but operational flexibility and time required deteriorate

Engineering Contradiction:
Improvedomain-specific accuracyVSAvoidtraining time
Core Design Contradiction:
Manufacturing precisionVSLoss of time

Solution Approach 1:

The system adapts to new domains by changing parameters such as adjusting the conditioning input (e.g., using different 2D image datasets for different object categories) and modifying the decoder to match the target domain's visual characteristics. This parameter adjustment approach allows the model to adapt to new domains without requiring complete retraining, thus maintaining operational flexibility while reducing time requirements.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS20260045042A1System and method for dynamic generation and rendering of threedimensional objects from two-dimensional images
Publication Date: 2026.02.12 ARTLABS US INC
  • US20260045042A1 patent drawing
  • US20260045042A1 patent drawing
  • US20260045042A1 patent drawing

AI summary

A computer-implemented process for creating 3D objects from 2D images includes receiving an input image, conditioning a generative model using image-derived, voxelized three-dimensional features, generating, by a transformer-based rectified-flow generative model parameterized as a base network optionally coupled to one or more low-rank adapter modules activatable at inference, a volumetric latent of the target object, the volumetric latent including a sparse, feature-augmented volumetric lattice obtained by transporting an initial random sample toward a learned manifold via a rectified-flow sampling process, decoding the volumetric latent by mapping the volumetric latent to a feature-bearing sparse volumetric field consistent with the volumetric lattice, decoding the field to a continuous implicit surface function, and extracting a watertight mesh by isosurface extraction, estimating camera-pose parameters by render-and-compare alignment between silhouettes rendered from the mesh and silhouettes of the input image, and, performing style-preserving inverse rendering on the mesh that updates UV-space albedo and material maps.