3D Reflection Mapping for Distortion-Free Building Projection

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Solution Overview

Problem

Existing technologies struggle to effectively project three-dimensional models onto real-world structures, such as buildings, without distortion or loss of detail, especially when using specialized mobile video projection equipment.

Innovation Solution

A system and method for generating a three-dimensional reflection model of an object, which includes reflecting the model along reflective surfaces in a three-dimensional space and transforming it into a two-dimensional model, using mathematical projection functions to optimize display on real-world structures like hemispherical domes with programmable LED panels.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Illumination intensity

If specialized mobile video projection equipment is used to project three-dimensional models onto real-world structures, then the visual display capability is improved, but distortion and loss of detail occur

Engineering Contradiction:
Improvevisual display capabilityVSAvoidprojection accuracy
Core Design Contradiction:
Illumination intensityVSManufacturing precision

Solution Approach 1:

The patent transforms the three-dimensional model into a two-dimensional reflection model through mathematical projection functions. This dimensional transformation allows the projection to accurately conform to the target structure's geometry, eliminating distortion and detail loss while maintaining high visual fidelity on complex surfaces like hemispherical domes.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Solution Approach 2:

The system applies mathematical projection functions that dynamically adjust projection parameters based on the target structure's geometric characteristics. By changing the projection parameters to match the specific geometry (e.g., hemispherical, cylindrical), the system achieves accurate mapping without distortion while preserving three-dimensional model details on two-dimensional projection surfaces.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If projection mapping is used to fit images to building contours, then the adaptability to different structures is improved, but rendering errors and artifacts increase

Engineering Contradiction:
Improvestructure compatibilityVSAvoidrendering quality
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent creates a reflection model that copies the essential geometric features of the target structure through mathematical transformation. This reflection model serves as an intermediate representation that preserves the structure's contours while eliminating rendering errors, allowing accurate projection across diverse building geometries without introducing artifacts.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The system replaces traditional geometric mapping mechanisms with mathematical projection functions. These functions compute the optimal projection transformation based on the target structure's geometry, substituting complex mechanical alignment processes with computational mathematics to eliminate rendering artifacts while maintaining high adaptability to different structures.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Illumination intensity

If three-dimensional models are projected directly onto real-world structures, then the visual impact is improved, but distortion and loss of detail occur

Engineering Contradiction:
Improvevisual impactVSAvoiddetail preservation
Core Design Contradiction:
Illumination intensityVSLoss of information

Solution Approach 1:

The patent employs dimensional transformation by converting the three-dimensional model into a two-dimensional reflection model through mathematical projection. This transformation maintains all essential details and information from the original three-dimensional model while adapting it to the two-dimensional projection surface, preventing any loss of information during the projection process.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS12469214B2Displaying objects on a real-world structure
Publication Date: 2025.11.11 SPHERE ENTERTAINMENT GROUP LLC
  • US12469214B2 patent drawing
  • US12469214B2 patent drawing
  • US12469214B2 patent drawing

AI summary

Systems, methods, and apparatuses disclosed herein can process a three-dimensional model of an object in a three-dimensional space to display the object on a real-world structure. These systems, methods, and apparatuses can access the three-dimensional model of the object, generate a three-dimensional reflection model of the object, and/or provide the three-dimensional reflection model of the object to the real-world structure to display the object on the real-world structure. Alternatively, or additionally, these systems, methods, and apparatuses can transform the three-dimensional reflection model of the object onto a two-dimensional reflection model of the object and/or provide the two-dimensional reflection model of the object to the real-world structure to display the object on the real-world structure.