3D Indoor Room Imagery for Remote Photorealistic Object Placement
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Solution Overview
Problem
Current virtual interaction systems for indoor spaces, such as live AR, are limited by the need for users to be present in the room, restricted viewing angles, and compromises in visual rendering, making it difficult for customers to visualize and purchase home décor products accurately and confidently.
Innovation Solution
A system and method for generating a virtual 3D model of an indoor space that allows users to interact with their room from various locations, providing expansive and photorealistic views, enabling 3D-aware object placement, and allowing collaboration and sharing across devices.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If live AR is used for virtual interaction, then users can visualize products in their space, but users must be physically present in the room and viewing angles are restricted
Solution Approach 1:
The patent creates photorealistic copied images of the user's room that can be viewed on various devices without requiring physical presence. These copied visual representations allow users to interact with virtual products in their space from anywhere, eliminating the restriction of physical presence while maintaining visual accuracy.
Solution Approach 2:
The system transitions from 3D live AR viewing restricted to the user's physical location to 2D photorealistic images that can be viewed on any device from any location. This dimensional transformation allows the virtual interaction to extend beyond physical space constraints, enabling viewing from multiple locations and angles.
2Ease of operation
If live AR is used for virtual interaction, then products can be visualized in the room, but visual rendering quality is compromised
Solution Approach 1:
Instead of using real-time 3D rendering with limited quality, the system creates high-quality photorealistic copied images of the room. These static images allow for superior visual rendering quality while still enabling accurate product visualization, trading real-time interaction for image quality.
Data Source
AI summary
The method for virtual interaction with a three-dimensional indoor room includes: generating a virtual room model, generating a virtual room visual representation, providing the room data to a display device, receiving a virtual object selection, rendering an updated virtual room visual representation based on the virtual object, and providing the updated virtual room visual representation to the display device. The method can optionally include updating virtual room S700. A system for virtual interaction with a three-dimensional indoor room includes: a backend platform and a front end application.


