3D Scene Image Generation with Gaussian Splatting Control

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Solution Overview

Problem

Existing text-to-3D generation models struggle to generate complex scenes with multiple objects and lack object-level control during scene generation, leading to inefficiencies in training and testing datasets for machine learning systems.

Innovation Solution

A method and device that utilize text prompts to generate synthetic digital images of three-dimensional scenes by determining bounding boxes, assembling scenes with three-dimensional models, and applying Gaussian Splatting and stable diffusion techniques to render images with object-level control, allowing for training and testing of machine learning systems.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If existing text-to-3D generation models are used, then scene generation can be performed, but the models struggle to generate complex scenes with multiple objects and lack object-level control

Engineering Contradiction:
Improvecapability to generate complex scenes with multiple objectsVSAvoidobject-level control during scene generation
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent segments the scene generation process into distinct stages: text prompt interpretation, 2D bounding box generation, 3D bounding box conversion, object assembly, Gaussian Splatting representation, and stable diffusion rendering. This segmentation enables independent control at each stage, particularly allowing object-level manipulation during the assembly phase while maintaining the ability to generate complex multi-object scenes.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent transitions from 2D bounding boxes (generated from text prompts) to 3D bounding boxes by introducing depth information and spatial relationships. This dimensional transformation enables the system to interpret 2D spatial descriptions and convert them into accurate 3D object placements, thereby enhancing the capability to generate complex three-dimensional scenes with proper object positioning and orientations.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Quantity of substance

If complex scenes with multiple objects are generated, then scene complexity increases, but control over individual objects during generation becomes difficult

Engineering Contradiction:
Improvenumber of objects in the sceneVSAvoidprecision of object placement and orientation
Core Design Contradiction:
Quantity of substanceVSMeasurement precision

Solution Approach 1:

The patent performs preliminary actions by first generating 2D bounding boxes from text prompts, then converting these to 3D bounding boxes before assembling objects. This preliminary structuring of spatial information allows for precise control over object placement and orientation even when multiple objects are present, as each object's position and orientation are determined before final assembly.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent introduces 3D bounding boxes as an intermediary representation between text prompts and final object assembly. These bounding boxes serve as mediators that carry spatial information (position, orientation, dimensions) from the textual description to the 3D object placement, enabling precise control over multiple objects during the assembly process.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Manufacturing precision

If object-level control is implemented during scene generation, then precise object placement is achieved, but the generation process becomes more complex

Engineering Contradiction:
Improveprecision of object placement and orientationVSAvoidcomplexity of the scene generation process
Core Design Contradiction:
Manufacturing precisionVSDevice complexity

Solution Approach 1:

The patent merges multiple functions into the assembly process: 3D bounding box interpretation, object retrieval from database, object placement, and orientation alignment are all performed during a single assembly operation. This merging reduces the overall process complexity while maintaining precise object-level control, as these functions work together in an integrated manner rather than as separate sequential steps.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentEP4685751A1Device and computer implemented method for generating a synthetic digital image of a three-dimensional scene
Publication Date: 2026.01.28 ROBERT BOSCH GMBH
  • EP4685751A1 patent drawingFigure 1
  • EP4685751A1 patent drawingFigure 2~3
  • EP4685751A1 patent drawingFigure 4~5

AI summary

A device and a computer implemented method for generating a synthetic digital image (800) of a three-dimensional scene, in particular for a dataset for training and/or testing of a machine learning system, wherein the method comprises providing at least one text prompt, wherein the at least one text prompt comprises a description of a three-dimensional layout of the scene, wherein the at least one text prompt comprises a description of a style of the scene, generating the layout depending on the description of the layout, assembling the scene depending on the layout, determining a three-dimensional Gaussian Splatting representation of the assembled scene depending on the assembled scene, rendering a digital image from the three-dimensional Gaussian Splatting representation, and determining the synthetic digital image (800) with a stable diffusion depending on the digital image and the description of the style.