3D Content Sharing Interface With Gaze Feedback and Entitlement Cues

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Solution Overview

Problem

Existing methods for managing content sharing in three-dimensional environments are cumbersome, inefficient, and create a significant cognitive burden on users, often requiring multiple inputs and lacking sufficient feedback, which detracts from the virtual/augmented reality experience and wastes energy, particularly in battery-operated devices.

Innovation Solution

Implementing computer systems with improved user interfaces that utilize gaze and gesture detection, touch-sensitive displays, and eye/hand-tracking components to reduce the number and nature of user inputs, provide intuitive feedback, and enhance content sharing in three-dimensional environments, including displaying controls in reduced or increased prominence based on user interaction.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If conventional user interfaces are used for managing content sharing in three-dimensional environments, then basic functionality is provided, but the interfaces are cumbersome, require multiple inputs, and create significant cognitive burden on users

Engineering Contradiction:
Improveease of content sharingVSAvoidinterface complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system provides visual feedback by displaying indicators that show what content is being shared and with whom. The interface responds to user actions with immediate visual confirmation, reducing cognitive burden by making the system state transparent without requiring complex mental tracking of multiple inputs and their effects.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system automatically manages content sharing state and permissions without requiring users to navigate complex menus or provide multiple sequential inputs. The interface self-updates to reflect current sharing status, and the system handles permission management automatically based on user selections, reducing the operational burden on users.

Inventive Principle:
Principle #25Self-service

2Productivity

If conventional user interfaces require multiple inputs to achieve desired outcomes, then comprehensive control is provided, but user interaction efficiency decreases and cognitive burden increases

Engineering Contradiction:
Improveuser interaction efficiencyVSAvoidtime for content sharing
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The system pre-loads and pre-displays content sharing options and indicators before user selection is finalized. By preparing the interface state in advance and showing potential sharing targets proactively, the system reduces the number of sequential inputs needed and accelerates the content sharing process.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The interface combines multiple control functions into unified interactions. Instead of requiring separate inputs for selecting content, choosing recipients, and confirming sharing, the system merges these operations into streamlined gestures or selections, improving productivity while maintaining comprehensive control capabilities.

Inventive Principle:
Principle #5Merging (Combining)

3Reliability

If conventional content sharing methods are used in three-dimensional environments, then basic sharing functionality is achieved, but the methods are tedious and error-prone

Engineering Contradiction:
Improveaccuracy of content sharingVSAvoidsimplicity of interaction
Core Design Contradiction:
ReliabilityVSEase of operation

Solution Approach 1:

Visual indicators provide continuous feedback about the current sharing state, selected content, and chosen recipients. This feedback mechanism prevents errors by making the system state explicit and allowing users to verify selections before finalizing sharing actions, thereby improving reliability without adding operational complexity.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The interface introduces visual indicators and confirmation displays as intermediaries between user input and content sharing execution. These intermediaries serve as a buffer that allows users to review and correct selections before actions are committed, reducing errors while maintaining interaction simplicity.

Inventive Principle:
Principle #24Intermediary (Mediator)

4Use of energy by moving object

If conventional user interfaces are used in battery-operated devices, then full functionality is provided, but energy is wasted due to inefficient processing and extended operation time

Engineering Contradiction:
Improvepower consumptionVSAvoidbattery life
Core Design Contradiction:
Use of energy by moving objectVSLoss of time

Solution Approach 1:

The system updates visual indicators and interface elements periodically or on-demand rather than continuously. By refreshing display elements only when necessary (e.g., when sharing state changes or user interacts with the interface), the system reduces processing overhead and power consumption while maintaining full functionality and user awareness.

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The interface automatically manages its own update cycle and resource allocation, activating full functionality only when user interaction is detected and entering lower-power states during idle periods. This self-managing approach extends battery life without sacrificing functionality when needed.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS12578837B2User interfaces for managing sharing of content in three-dimensional environments
Publication Date: 2026.03.17 APPLE INC
  • US12578837B2 patent drawing
  • US12578837B2 patent drawing
  • US12578837B2 patent drawing

AI summary

A computer system optionally displays a user interface object that reveals content based on whether the content is private or shared. A computer system optionally displays a user interface object that includes shared content based on whether participants have entitlement to the content. A computer system optionally displays a sharing indicator that indicates that the respective content is shared with one or more other participants.