3D Sound Distribution Adapting to Driver Gaze

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Solution Overview

Problem

Existing systems for distributing 3D sound in vehicles fail to provide a real 3D experience for vehicle operators, leading to misinterpretation of directional and distance information, and are not adapted to the operator's head position or gaze direction, potentially causing confusion and safety issues.

Innovation Solution

A system with two speakers arranged near the vehicle operator's head, capable of determining the operator's head angle and gaze direction, to adapt and distribute 3D sound accordingly, providing pre-recorded 3D navigation speech and exclusive sound to the operator, potentially replacing or complementing visual displays.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If directional sound is presented close to the ears of the vehicle operator using ultrasound, then the 3D sound effect is enhanced, but it may lead to hearing losses or even fatal consequences due to excessive dB rates

Engineering Contradiction:
Improve3D sound directionalityVSAvoidhearing loss
Core Design Contradiction:
Measurement precisionVSObject-affected harmful factors

Solution Approach 1:

The patent changes the frequency parameter from ultrasound (>20kHz) to audible range (20Hz-20kHz), and controls the intensity parameter to stay within safe dB limits (below 120dB), thereby maintaining 3D sound effectiveness while eliminating hearing damage risks

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent uses standard audible speakers instead of specialized ultrasound transducers, employing conventional audio equipment that is safer and more accessible, sacrificing the extreme directional precision of ultrasound for safe, practical 3D sound distribution

Inventive Principle:
Principle #27Cheap short-living objects (Disposable)

2Device complexity

If 3D sound is distributed without adapting to the operator's head position or gaze direction, then the system complexity is reduced, but the operator may misinterpret directional and distance information causing confusion and safety issues

Engineering Contradiction:
Improvesystem complexityVSAvoidinformation accuracy
Core Design Contradiction:
Device complexityVSLoss of information

Solution Approach 1:

The patent implements feedback by using cameras or sensors to detect the operator's head position and gaze direction, then dynamically adjusting the 3D sound parameters based on this information, ensuring accurate spatial audio presentation while maintaining manageable system complexity

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The patent makes the 3D sound distribution dynamic by continuously adapting to the operator's changing head position and gaze direction, allowing the audio field to move and adjust in real-time to maintain accurate spatial relationships without requiring overly complex fixed-position systems

Inventive Principle:
Principle #15Dynamics

3Device complexity

If general audio playback is used instead of directional sound, then the system is simpler to implement, but the operator cannot intuitively associate the sound with specific directions, distances, or locations

Engineering Contradiction:
Improvesystem complexityVSAvoidspatial information
Core Design Contradiction:
Device complexityVSLoss of information

Solution Approach 1:

The patent transitions from conventional 2D stereo audio to 3D spatial audio by distributing sound from multiple speakers positioned around the operator, adding the spatial dimension to audio playback and enabling intuitive directional and distance association while keeping the system relatively simple

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

4Loss of information

If visual displays are used to present navigation information, then the information is clear and accurate, but the operator's attention is diverted from the road reducing safety

Engineering Contradiction:
Improveinformation clarityVSAvoiddriver distraction
Core Design Contradiction:
Loss of informationVSObject-affected harmful factors

Solution Approach 1:

The patent replaces visual display systems with an acoustic 3D sound system that uses spatial audio cues to convey navigation information, substituting the visual channel with the auditory channel and eliminating the need for operators to look at screens, thereby maintaining information clarity while removing distraction risks

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Data Source

PatentUS9638530B2System and method for distribution of 3D sound
Publication Date: 2017.05.02 POLESTAR PERFORMANCE
  • US9638530B2 patent drawing
  • US9638530B2 patent drawing
  • US9638530B2 patent drawing

AI summary

A method and system for distribution of 3D sound in a vehicle comprising two speakers arranged spaced apart in close vicinity of a head of a vehicle operator. The vehicle operator can look in multiple directions, and the system for distribution of 3D sound comprises means to determine at least one of angle and gaze direction of the head of the vehicle operator. Furthermore, the distribution of the 3D sound is based on the determined angle or gaze direction of the head of the vehicle operator.