3D Sound Localization via Object-Camera Spatial Tracking

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Solution Overview

Problem

Existing methods struggle to accurately determine the location and orientation of sound sources, especially when multiple sources are present and in motion, leading to difficulties in associating sound with specific objects or individuals in environments like movie production and security monitoring.

Innovation Solution

A method that involves tracking the position and orientation of objects and cameras in 3D space, using tracking devices and databases to associate sound information with relative positions, allowing for accurate simulation and editing of 3D sound effects by adjusting sound characteristics based on object movement and camera perspectives.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If multiple sound sources are present in an environment, then the richness and complexity of the audio scene increases, but the difficulty of determining which sound is attributed to which specific object or individual increases

Engineering Contradiction:
Improvenumber of sound sourcesVSAvoidsound source attribution accuracy
Core Design Contradiction:
Quantity of substanceVSMeasurement precision

Solution Approach 1:

The patent segments the audio scene by associating each sound source with a specific spatial location and visual identifier. The system divides the complex audio environment into discrete sound-object pairs by tracking multiple objects independently and assigning sound segments to each object based on their respective positions and visual characteristics, enabling precise attribution even when multiple sources are present

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces visual information as an intermediary to bridge the gap between sound and object identification. By capturing visual data of objects and synchronizing it with audio data, the system creates a visual-audio link that enables accurate sound source attribution. The visual identifier acts as a mediator that connects the acoustic signal to its corresponding physical object

Inventive Principle:
Principle #24Intermediary (Mediator)

2Speed

If the sound source is in motion, then the dynamic range and realism of the audio scene improves, but the difficulty of determining the location and maintaining association of the sound with the object increases

Engineering Contradiction:
Improveobject motion speedVSAvoidsound location accuracy
Core Design Contradiction:
SpeedVSMeasurement precision

Solution Approach 1:

The patent applies preliminary action by pre-establishing the spatial relationship and association between objects and their sound sources before motion occurs. The system tracks object positions continuously and maintains pre-computed spatial relationships, enabling rapid updates of sound location data even when objects move at high speeds, thus preserving accurate sound-object association throughout the motion sequence

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent implements dynamics by making the sound localization system adaptive to object motion. The system continuously updates the spatial positions of both objects and sound sources in real-time, adjusting the audio rendering dynamically as objects move. This dynamic tracking ensures that sound location accuracy is maintained regardless of the speed or direction of object motion

Inventive Principle:
Principle #15Dynamics

3Measurement precision

If precise location and orientation of sound sources are required, then the quality and realism of the 3D sound effect improves, but the complexity of the tracking and calibration system increases

Engineering Contradiction:
Improvesound location and orientation precisionVSAvoidtracking and calibration system complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent merges the tracking of object position and orientation with the sound source localization into a unified system. By combining visual tracking data with audio spatial information, the system achieves precise sound location and orientation measurement without requiring separate complex tracking subsystems. The integrated approach reduces overall system complexity while maintaining high measurement precision

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent creates a multi-functional tracking system that simultaneously captures position, orientation, and spatial relationship data for both visual and audio processing. This universal tracking mechanism serves multiple purposes: it enables 3D sound localization, maintains object-sound association, and provides spatial context for audio rendering, thereby reducing the need for separate specialized systems

Inventive Principle:
Principle #6Universality (Multi-functionality)

4Measurement precision

If sound information is to be accurately associated with object position and orientation data, then the synchronization accuracy improves, but the data processing and calibration requirements increase

Engineering Contradiction:
Improvesound-object synchronization accuracyVSAvoidsound editing efficiency
Core Design Contradiction:
Measurement precisionVSProductivity

Solution Approach 1:

The patent applies preliminary action by performing automated calibration and synchronization of audio and video data before the sound editing process begins. The system pre-computes spatial relationships, establishes timecode synchronization, and creates lookup tables for sound-object association. This preliminary processing reduces the computational burden during actual editing, thereby improving productivity while maintaining high synchronization accuracy

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent implements self-service by enabling the system to automatically maintain sound-object synchronization without continuous manual intervention. The automated tracking and association algorithms continuously update sound location data based on object position and orientation, and the system self-corrects synchronization drift, reducing the need for manual adjustments and enhancing editing efficiency

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS9538156B2System and method for providing 3D sound
Publication Date: 2017.01.03 CAST GROUP OF
  • US9538156B2 patent drawing
  • US9538156B2 patent drawing
  • US9538156B2 patent drawing

AI summary

Systems and methods are provided for associating position information and sound. The method includes obtaining position information of an object at a given time; obtaining position information of a camera at the given time; determining a relative position of the object relative to the camera's position; and associating sound information with the relative position of the object. In another aspect, the position and orientation of a microphone are also tracked to calibrate the sound produced by an object or person, and the calibrated sound is associated with the relative position of the object, that is relative to the camera.