Controllable 3D Style Transfer via 2D Mask Segmentation

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Solution Overview

Problem

Existing techniques for style transfer in 3D scenes lack fine-grained controllability and quality, as they typically transfer a single style to the entire content sample, are limited by the geometric quality of 3D inputs, and require detailed 3D representations for modification.

Innovation Solution

The technique involves converting style and content samples into feature sets, determining 2D masks for specific regions, and performing nearest neighbor feature matching to generate style transfer results that include structural and stylistic elements at precise locations, allowing for fine-grained control and different styles to be applied to various regions of a 3D scene.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If a single style is transferred to the entire content sample, then the style transfer process is simple, but fine-grained controllability is lost

Engineering Contradiction:
Improvestyle transfer process simplicityVSAvoidfine-grained controllability
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent segments the content sample into multiple regions using 2D masks, allowing different styles to be applied to different regions. This segmentation enables fine-grained controllability while maintaining a relatively simple overall process through automated region identification and style assignment.

Inventive Principle:
Principle #1Segmentation

2Adaptability or versatility

If 3D point clouds or mesh representations are used for style transfer, then 3D environment modification is enabled, but the quality is limited by geometric resolution and detailed 3D representation generation is required

Engineering Contradiction:
Improve3D environment modification capabilityVSAvoidstyle transfer quality
Core Design Contradiction:
Adaptability or versatilityVSManufacturing precision

Solution Approach 1:

The patent introduces 2D masks as an intermediary between the style sample and the 3D content sample. These masks enable precise region selection without requiring detailed 3D geometric representations, thus achieving high-quality style transfer while avoiding the limitations of 3D point cloud or mesh-based methods.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Adaptability or versatility

If different styles are applied to different regions, then fine-grained control is achieved, but the complexity of determining region-style mappings increases

Engineering Contradiction:
Improveregion-specific style applicationVSAvoidregion-style mapping complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system performs self-service by automatically generating 2D masks from the content sample and style sample, and autonomously determining the mapping between regions and styles. This automation reduces the complexity burden on the user while enabling sophisticated region-specific style application.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS20240428541A1Controllable 3D style transfer for radiance fields
Publication Date: 2024.12.26 DISNEY ENTERPRISES INC
  • US20240428541A1 patent drawing
  • US20240428541A1 patent drawing
  • US20240428541A1 patent drawing

AI summary

The present invention sets forth a technique for performing style transfer. The technique includes converting a first style sample into a first set of features and determining one or more style masks associated with the style sample. For each content sample included in a set of content samples, the technique also includes converting the content sample into an additional set of features, determining one or more two-dimensional content masks associated with the content sample, and determining a set of matches between (i) one or more subsets of the additional set of features corresponding to the one or more content masks and (ii) one or more subsets of the first set of features corresponding to the one or more style masks. The technique further includes generating a style transfer result, wherein the style transfer result comprises structural elements of the 3D scene and stylistic elements of the first style sample.