3D Surface Matcher Using Color Histograms

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Solution Overview

Problem

Current surface matching technologies rely solely on geometric shapes, leading to high error rates and limited applicability, as they struggle to distinguish between similar surfaces of different objects or larger objects with similar geometric properties.

Innovation Solution

A method and system for performing three-dimensional surface matching using both 3D geometric information and color information, which involves capturing 3D images, normalizing color information, determining scene and model histograms, calculating a color score, and identifying the presence of a surface based on this score.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If surface matching uses only geometric shapes, then the matching process is simple and fast, but the error rate is high and accuracy is poor

Engineering Contradiction:
Improvesurface matching accuracyVSAvoidmatching system complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent combines geometric shape matching with color information analysis to create a more accurate surface matching system. The geometric histogram and color histogram are computed and compared together, merging two different types of data (spatial and color) to improve matching accuracy while maintaining a unified processing framework

Inventive Principle:
Principle #5Merging (Combining)

Solution Approach 2:

The patent introduces color as an additional parameter for surface matching. By computing color histograms alongside geometric histograms and combining them into a composite histogram, the system adds a new dimension of information without fundamentally changing the existing geometric matching approach

Inventive Principle:
Principle #35Parameter changes

2Productivity

If surface matching uses only geometric shapes, then the system is easy to operate, but user verification time increases due to high error rates

Engineering Contradiction:
Improvesurface matching efficiencyVSAvoiduser verification time
Core Design Contradiction:
ProductivityVSLoss of time

Solution Approach 1:

The patent merges geometric and color information processing into a single integrated workflow. By computing both histograms and comparing them simultaneously, the system reduces the need for user verification while maintaining ease of operation, thereby improving overall productivity without significant increases in operational complexity

Inventive Principle:
Principle #5Merging (Combining)

3Adaptability or versatility

If surface matching uses only geometric shapes, then the system has limited functionality, but adding color information increases processing complexity

Engineering Contradiction:
Improvesurface matching applicabilityVSAvoidprocessing system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent extends the matching system by adding color as an additional parameter. The color histogram is computed from image data and combined with the geometric histogram, allowing the system to handle diverse surfaces that may have similar geometries but different colors, thereby improving versatility

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The patent creates a multi-functional surface matching system that can handle both geometric and color-based matching. The unified histogram comparison approach allows the system to adapt to different matching requirements (geometric-only, color-only, or combined) making it universally applicable to various surface matching scenarios

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20250182369A1Use Color Information in 3D Surface Matcher
Publication Date: 2025.06.05 ZEBRA TECHNOLOGIES CORP
  • US20250182369A1 patent drawing
  • US20250182369A1 patent drawing
  • US20250182369A1 patent drawing

AI summary

Systems and methods for performing surface matching using three-dimensional (3D) and color information. An example method includes obtaining, by a 3D camera, a first 3D image of a field of view. The 3D image includes (i) a plurality of voxels, or 3D points, of the field of view and (ii) color information of the field of view. A processor normalizes the color information into a common color space, and determines scene histograms from the normalized color information. Each of the scene histograms is determined for a voxel of the plurality of voxels. The method further includes determining a color score from at least the scene histograms and model histograms, the model histograms being indicative of color information of a model image of a 3D object, and determining the presence of a surface of an object in the first 3D image from the color score.