3D Terrain Display LOD Segmentation for Navigation Systems

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Solution Overview

Problem

Conventional navigation systems face challenges in displaying three-dimensional route guidance effectively, as roads may appear disconnected from the terrain due to mismatched data sources, leading to visual discomfort and confusion, especially when roads cross hills or valleys, requiring high computation and memory resources.

Innovation Solution

A method and apparatus that allow dynamic control of viewing angles, heights, and levels of detail for three-dimensional images, using a terrain database and map database to ensure roads conform to terrain, with user or system-controlled adjustments and border compensation to prevent discontinuities.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If high level of detail (LOD) terrain and road images are displayed, then visual realism and user understanding improve, but memory consumption and processing capability requirements increase significantly

Engineering Contradiction:
Improvelevel of detailVSAvoidmemory consumption
Core Design Contradiction:
Manufacturing precisionVSQuantity of substance

Solution Approach 1:

The patent segments the terrain and road data into different levels of detail (LOD), allowing the system to display only the necessary detail level for each region. High LOD is applied to areas of interest (near the vehicle, route waypoints) while lower LOD is used for distant or less important areas, reducing overall memory consumption while maintaining visual realism where needed.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent implements local quality by applying different detail levels to different spatial regions of the display. Areas close to the vehicle or containing important route information are rendered with high detail, while distant areas use lower detail. This selective approach optimizes memory usage by storing and processing only the necessary detail level for each local region.

Inventive Principle:
Principle #3Local quality

2Manufacturing precision

If high level of detail (LOD) terrain and road images are displayed, then visual realism and user understanding improve, but processing capability requirements increase significantly

Engineering Contradiction:
Improvelevel of detailVSAvoidprocessing capability
Core Design Contradiction:
Manufacturing precisionVSProductivity

Solution Approach 1:

The patent segments processing requirements by LOD level, allowing the system to process and render only the necessary detail level for each region. This reduces the overall computational burden while maintaining high detail where visually important, thereby improving processing efficiency without sacrificing critical visual information.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent applies partial action by rendering high detail only for portions of the terrain and roads that are currently visible or important to the user's navigation task. Distant or less critical areas are rendered at lower detail levels, reducing the total processing capability required while maintaining adequate visual information for navigation decisions.

Inventive Principle:
Principle #16Partial or excessive action

3Reliability

If roads are displayed conforming to terrain at high detail, then visual comfort and realism improve, but computation and memory resources increase

Engineering Contradiction:
Improvevisual comfortVSAvoidmemory resources
Core Design Contradiction:
ReliabilityVSQuantity of substance

Solution Approach 1:

The patent segments the road and terrain data into LOD levels, storing detailed road-terrain conforming geometry only where visually important (near the vehicle, at route waypoints). Distant roads are stored at lower LOD with simplified geometry that still maintains basic terrain conformity. This segmentation reduces memory resource requirements while preserving visual comfort in critical viewing areas.

Inventive Principle:
Principle #1Segmentation

4Ease of operation

If dynamic control of viewing angle and height is implemented, then user visibility and understanding of complex maneuvers improve, but device complexity increases

Engineering Contradiction:
Improveuser visibilityVSAvoidcontrol mechanism
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent implements dynamic control of viewing angle and height, allowing the 3D terrain and road display to adapt to the user's navigation needs. The system can dynamically adjust the camera position, viewing angle, and detail level based on the vehicle's location, upcoming maneuvers, and user interactions. This dynamic adaptation improves visibility and understanding of complex maneuvers while the underlying LOD management keeps computational complexity manageable.

Inventive Principle:
Principle #15Dynamics

Data Source

PatentUS8880341B2Method and apparatus for displaying three-dimensional terrain and route guidance
Publication Date: 2014.11.04 ALPINE ELECTRONICS INC
  • US8880341B2 patent drawing
  • US8880341B2 patent drawing
  • US8880341B2 patent drawing

AI summary

A display method and apparatus for displaying three-dimensional terrains and route guidance achieves a flexible and high detail three-dimensional display operation by enabling to change parameters, such as a viewing angle of a selected three-dimensional object, a height of a selected three-dimensional object, and a level of details (LOD) of a selected part of the image. The display method and apparatus also enables to compensate discontinuity, if any, at a border portion of two or more images where such parameters have been changed. Since such a change is made only a selected portion or object on the three-dimensional image, a computation power, memory space or other resources of the navigation system may not be overburdened by such operations.