3D Touch Screen Pressure Control for Toy Acceleration
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Solution Overview
Problem
Existing remote controlling methods for toys, such as toy cars or aircraft, require continuous user interaction with a display device, making them inconvenient for prolonged control sessions.
Innovation Solution
An electronic device equipped with a 3D touch screen, gyroscope sensor, and communication modules allows for the control of a toy by detecting pressure values and rotation directions, enabling the division of function buttons into areas for varying acceleration speeds and directions, thereby simplifying control through intuitive user interactions.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Measurement precision
If continuous sliding operation on display device is used to control toy movement, then control precision is improved, but ease of operation deteriorates
Solution Approach 1:
The patent replaces the mechanical sliding operation on a flat display surface with a 3D touch screen that detects pressure values at different depths. This allows control precision to be maintained through pressure-sensitive detection while ease of operation is improved by eliminating the need for continuous sliding motions.
Solution Approach 2:
The patent introduces a third dimension (pressure depth) to the traditional 2D touch screen interface. By detecting pressure values at different depths, the system provides both precise control information and a more intuitive interaction method, resolving the contradiction between precision and ease of operation.
2Ease of operation
If 3D touch screen with pressure detection is used, then ease of operation is improved, but device complexity increases
Solution Approach 1:
The patent makes the touch screen serve multiple functions: it acts as both the display interface and the control input device through pressure detection. This multi-functionality improves ease of operation while avoiding the need for separate control devices, thereby limiting the increase in overall device complexity.
Solution Approach 2:
The touch screen itself performs the detection and control functions without requiring additional specialized components. The screen detects pressure values and translates them into control signals, making the device self-sufficient and minimizing complexity increases.
3Adaptability or versatility
If function buttons are divided into multiple areas for different acceleration speeds, then adaptability is improved, but device complexity increases
Solution Approach 1:
The patent divides function buttons into multiple areas corresponding to different pressure value ranges, with each area controlling different acceleration speeds. This segmentation provides adaptability for various control needs while using simple area-based detection that doesn't significantly increase device complexity.
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
This solution provides a more intuitive and efficient method for controlling toys, allowing users to control movement and rotation with ease, reducing the need for continuous device interaction and enhancing user experience.
Implementation Method 1
detecting pressure values and rotation directions
Implementation Method 2
gyroscope sensor
Data Source
AI summary
A method of controlling a toy using an electronic device includes generating a control interface that includes at least one function button. The control interface is displayed on a 3D touch screen of the electronic device. A pressure value on the at least one function button is obtained, when the at least one function button is not divided into different areas. An acceleration speed for the toy is determined according to the detected pressure value. The toy is controlled to execute a function corresponding to the at least one function button based on the determined acceleration speed.


