3D Trajectory Effect Rendering for Immersive AR Video

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Solution Overview

Problem

Existing video processing technologies lack the capability to effectively simulate the process of drawing patterns with specific materials in real-world scenarios, resulting in limited richness and interest in effect videos generated using augmented reality (AR) effect props.

Innovation Solution

A method and apparatus for processing effect videos that involve obtaining current position information of a target touch point, determining a two-dimensional trajectory effect consistent with the motion trajectory of the target touch point, and displaying a three-dimensional trajectory effect from multiple angles when a three-dimensional display condition is met, thereby enhancing the realism and engagement of the effect video.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional effect props are used in AR field, then video generation is simple, but the richness and interest of video content is poor

Engineering Contradiction:
Improverichness and interest of video contentVSAvoidcomplexity of effect processing
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent transitions from traditional two-dimensional effect props to three-dimensional trajectory effects. By detecting touch point coordinates over time and generating 3D spatial trajectories, the system creates immersive visual effects that simulate real-world drawing processes with materials like sugar painting, significantly enhancing video content richness while maintaining manageable complexity through software-based processing.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Reliability

If 3D trajectory effect is displayed from multiple angles, then immersion and realism are enhanced, but processing complexity increases

Engineering Contradiction:
Improverealism of effect simulationVSAvoidcomplexity of trajectory processing
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system dynamically adjusts the display of 3D trajectory effects based on real-time touch point movement. The trajectory effect is generated and updated continuously as the user moves their finger across the screen, allowing the effect to adapt to changing user actions while maintaining realistic simulation without requiring overly complex pre-processing of all possible trajectories.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent creates virtual copies of real-world drawing processes by mapping touch point coordinates to simulated material trajectories. Instead of physically manipulating materials, the system generates digital representations that replicate the visual appearance and motion characteristics of real drawing actions, reducing physical complexity while maintaining realism.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS20250113005A1Method and apparatus for processing effect video, electronic device, and storage medium
Publication Date: 2025.04.03 LEMON INC(GB)
  • US20250113005A1 patent drawing
  • US20250113005A1 patent drawing
  • US20250113005A1 patent drawing

AI summary

Provided in the embodiments of the present disclosure are a method and apparatus for processing an effect video and an electronic device, and a storage medium. The method comprises: obtaining current position information of a target touch point in response to an effect triggering operation; determining, according to the current position information and a drawing parameter, a two-dimensional trajectory effect consistent with a motion trajectory of the target touch point; and displaying, in response to detecting that a three-dimensional display condition is satisfied, a three-dimensional trajectory effect that corresponds to the two-dimensional trajectory effect from a plurality of angles, and stopping displaying the three-dimensional trajectory effect upon the detection of an instruction to stop playing the effect video being satisfied.