3D User Interface Camera View Adjustment

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Solution Overview

Problem

Conventional two-dimensional user interfaces limit the number of graphical elements that can be presented and restrict their arrangement and movement, making it difficult for users to comprehend and operate efficiently, as they are often presented out of context as standalone elements.

Innovation Solution

A method and apparatus for generating a three-dimensional user interface that includes generating an image of a three-dimensional scene with camera parameters, receiving user input to adjust these parameters, and updating the scene accordingly, allowing for intuitive interaction with graphical elements associated with applications stored on a computing device.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Quantity of substance

If conventional two-dimensional user interfaces are used, then the interface structure is simple and easy to implement, but the number of graphical elements that can be presented is limited and user comprehension becomes difficult

Engineering Contradiction:
Improvenumber of graphical elementsVSAvoidinterface structure
Core Design Contradiction:
Quantity of substanceVSDevice complexity

Solution Approach 1:

The patent transitions from a two-dimensional user interface to a three-dimensional interface, allowing graphical elements to be arranged in depth space rather than just on a flat plane. This dimensional expansion enables significantly more elements to be displayed simultaneously while maintaining organization through spatial relationships, directly resolving the contradiction between quantity of elements and interface complexity.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If graphical elements are arranged in a predetermined two-dimensional array, then the arrangement is fixed and simple, but the movements of elements are restricted and flexibility is reduced

Engineering Contradiction:
Improvearrangement flexibilityVSAvoidarrangement control
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic arrangement where graphical elements can move freely in three-dimensional space rather than being confined to fixed two-dimensional positions. The camera can pan, tilt, and zoom to follow elements, and elements can be repositioned along spatial paths, providing adaptability while the system manages complexity through automated camera tracking and spatial indexing.

Inventive Principle:
Principle #15Dynamics

3Loss of information

If application icons are presented as standalone graphical elements, then each element is simple to render, but the context is lost and user comprehension becomes difficult

Engineering Contradiction:
Improvecontext informationVSAvoidscene generation
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The patent merges multiple graphical elements and their contextual relationships into a unified three-dimensional scene. Related application icons are grouped together in spatial proximity and can be connected through visual pathways, allowing context to be preserved while maintaining individual element simplicity. The camera system captures these relationships automatically, managing the complexity of scene generation through automated spatial organization.

Inventive Principle:
Principle #5Merging (Combining)

Data Source

PatentEP2796973B1Method and apparatus for generating a three-dimensional user interface
Publication Date: 2020.11.04 SPREADTRUM COMMUNICATION (SHANGHAI) CO LTD
  • EP2796973B1 patent drawingFigure 1
  • EP2796973B1 patent drawingFigure 2~3
  • EP2796973B1 patent drawingFigure 4

AI summary

A method for providing a three-dimensional user interface includes generating an image of a three-dimensional scene according to a set of camera parameters. The three-dimensional scene includes a plurality of three-dimensional graphical elements. The three-dimensional graphical elements are associated with a plurality of applications stored on a computing device. The method further includes receiving a user input; adjusting the camera parameters according to the user input; and updating the image of the three-dimensional scene according to the adjusted camera parameters.